Langbahn Team – Weltmeisterschaft

Talk:ZZT-oop

I added the NPOV check because I felt the article was clearly opinionated and, quite franky, someone *mean* toward ZZT-OOP. Sure, as a level editor for ZZT, it's not quite as advanced or versatile as Visual BASIC or c++, but passages like "[it] can provide one with many hours of fun, but very little else" strike me as unnecessarily disparaging.

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ZZT-oop was not "the first in-game scripting language" by any means. ZZT was released in 1991; I was using a language of similar design (if lesser sophistication) fully three years earlier in Repton Infinity on the 8-bit BBC Micro, and I'd be surprised if there weren't others before that.

Reference to ZZ Top

Someone might want to research if there is any reference in the name ZZT-oop to ZZ Top. I see a high possibility there. — Preceding unsigned comment added by Whitehorses2501 (talk • contribs) 00:35, 1 March 2013 (UTC)[reply]