Comparison of ALGOL 68 and C++: Difference between revisions
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{{no footnotes|date=June 2013}} |
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{{ProgLangCompare}} |
{{ProgLangCompare}} |
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C++ doesn't have: |
C++ doesn't have: |
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* [[ |
* [[ALGOL 68#proc: Procedures|PROC]] - first class [[nested function]]s (emulation due to local definitions of class-types, which then could be [[Function object|functors]], also new [[C++11]] has [[C++11#Lambda functions and expressions|lambda functions]]), |
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* [[ |
* [[ALGOL 68#op: Operators|OP and PRIO]] - definable operator symbols and priorities, |
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* garbage collection (could be emulated with help of [[ |
* garbage collection (could be emulated with help of [[Smart pointer#C.2B.2B smart pointers|smart pointers]]), |
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* ''use before define'', |
* ''use before define'', |
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* [[ |
* [[ALGOL 68#formatted transput|formatted transput]] using complex formatting declarations, |
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* [[ALGOL 68#Dyadic operators with associated priorities|:=]] - assignment operation symbol (to avoid confusion with equal sign), |
* [[ALGOL 68#Dyadic operators with associated priorities|:=]] - assignment operation symbol (to avoid confusion with equal sign), |
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* [[ |
* [[ALGOL 68#struct.2C union .26 .5B:.5D: Structures.2C unions and arrays|array]] (and slice operations on them, but in layered libraries), |
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* automatic [[ |
* automatic [[ALGOL 68#struct.2C union .26 .5B:.5D: Structures.2C unions and arrays|UNION]]s, |
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* [[ |
* [[ALGOL 68#Expressions and compound statements|CASE expressions]], |
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* nonlocal [[ |
* nonlocal [[ALGOL 68#Code sample|GOTO]] |
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* intuitive declaration syntax due to its origin from [[C Programming Language|C]]. |
* intuitive declaration syntax due to its origin from [[C Programming Language|C]]. |
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* textual [[Preprocessor|preprocessing]] (e.g. macros), <!-- std ALGOL 68 did have "library prelude option" --> |
* textual [[Preprocessor|preprocessing]] (e.g. macros), <!-- std ALGOL 68 did have "library prelude option" --> |
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* distinct reference and pointer types, |
* distinct reference and pointer types, |
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* [[ |
* [[ALGOL 68#pr .26 co: Pragmats and Comments|comment]] lines (only bracketed comments), |
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* [[C |
* [[C++#Objects|struct inheritance, struct member functions, virtual functions]]. |
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* destructors, exceptions, templates, namespaces, structured loop exits |
* destructors, exceptions, templates, namespaces, structured loop exits |
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Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without regard to priorities. |
Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without regard to priorities. |
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== External |
== External links == |
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* [http://comjnl.oxfordjournals.org/cgi/content/abstract/21/4/316 A comparison of PASCAL and ALGOL 68] - [[Andrew S. Tanenbaum]] - June 1977. |
* [http://comjnl.oxfordjournals.org/cgi/content/abstract/21/4/316 A comparison of PASCAL and ALGOL 68] - [[Andrew S. Tanenbaum]] - June 1977. |
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* [http://remus.rutgers.edu/cs314/s2004/ryder/lectures/intro-1-2upNew.pdf Orthogonal language design] - Apr 2004 - retrieved May 10, 2007 |
* [http://remus.rutgers.edu/cs314/s2004/ryder/lectures/intro-1-2upNew.pdf Orthogonal language design] - Apr 2004 - retrieved May 10, 2007 |
Revision as of 15:54, 3 August 2015
C++ doesn't have:
- PROC - first class nested functions (emulation due to local definitions of class-types, which then could be functors, also new C++11 has lambda functions),
- OP and PRIO - definable operator symbols and priorities,
- garbage collection (could be emulated with help of smart pointers),
- use before define,
- formatted transput using complex formatting declarations,
- := - assignment operation symbol (to avoid confusion with equal sign),
- array (and slice operations on them, but in layered libraries),
- automatic UNIONs,
- CASE expressions,
- nonlocal GOTO
- intuitive declaration syntax due to its origin from C.
ALGOL 68 doesn't have:
- public/private struct member access protection,
- overloaded procedures (in contrast to operators),
- explicit memory deallocation,
- forward declarations (use before definition is allowed)
- textual preprocessing (e.g. macros),
- distinct reference and pointer types,
- comment lines (only bracketed comments),
- struct inheritance, struct member functions, virtual functions.
- destructors, exceptions, templates, namespaces, structured loop exits
Comparison of the assignment and equality operators
Intent | ALGOL 68 | C++ |
---|---|---|
Assign a value 888 to a variable x | x:=888; |
x = 888;
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Compare two values | if x = 888 then ... fi | if (x == 888) { ... }
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Define a constant | int x=888; | const int x = 888;
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Initialise a variable | int x:=888; | int x = 888;
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Allocate a variable from the heap | ref int x = heap int; or simply: heap int x; |
int* x = new int;
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Compare address of two pointers | ref int x, y; if x :=: y then ... fi |
int* x; int* y;
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Compare value referenced by two pointers | ref int x, y; if x = y then ... fi |
int* x; int* y;
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Name a new type | mode longreal = long real; | typedef double longreal;
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Name a new record type | mode cust = struct(string name, address); | struct cust { std::string name, address; };
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Name a new union type | mode taggedu = union(string s, real r); | union u { std::string s; float f; };
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Name a procedure or function | proc f = (real x) real: ( code; result ); | float f(float x) { code; return result; }
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Procedure default parameters | proc p = (union (real, void) in x)void:
( real x = (in x|(real x):x|888); code ); |
void p(float x=888) { code; }
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Name a new operator | op ↑ = (real x,y) real: x**y; | — |
Set priority on a new operator | prio ↑ = 9; | — |
Duplication by assignment | a:=b:=c:=d; |
a = b = c = d;
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Displacement operator - ALGOL 68C only | a:=:=b:=:=c:=:=d; |
a = b; b = c; c = d;
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Append "substr" to a variable str | str +:= "substr"; |
str += "substr";
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Prefix "substr" to a variable str | "substr" +=: str; |
str = "substr" + str;
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Code Examples
Union declaration and use
Assigning values into an A68 union
variable is automatic,
the type is "tagged" to the variable, but pulling the value back out is
syntactically awkward as a conformity-clause is required.
ALGOL 68 example:
union(int, char) x:=666; printf(($3d l$, (x|(int i):i) ))
C/C++ example:
union { int i; char c; } x = { 666 };
std::cout << x.i << std::endl;
The net effect of "type-tagging" is that Algol68's strong typing
"half" encroaches into the union
.
Mode declaration
A new mode (type) may be declared using a mode
declaration:
int max=99; mode newtype = [0:9][0:max]struct ( long real a, b, c, short int i, j, k, ref real r );
This has the similar effect as the following C++ code:
const int max=99;
typedef struct {
double a, b, c; short i, j, k; float& r;
} newtype[9+1][max+1];
Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without regard to priorities.
External links
- A comparison of PASCAL and ALGOL 68 - Andrew S. Tanenbaum - June 1977.
- Orthogonal language design - Apr 2004 - retrieved May 10, 2007
- How Solve the Dangling Else? - Apr 2004 - retrieved May 10, 2007
- A comparison of Pascal, C, C++ and Algol68: Types, cont Type system, Type checking, Type safety, Type conversion, Primitive types, Aggregate types: arrays - Apr 2004 - retrieved May 10, 2007
- Arrays in Algol68 - Apr 2004 - retrieved May 10, 2007