Artix Entertainment: Difference between revisions
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===AdventureQuest=== |
===''AdventureQuest''=== |
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{{Main|AdventureQuest}} |
{{Main|AdventureQuest}} |
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''AdventureQuest'' was Artix Entertainment's first project. The game is set in the fictional world of "Lore", a tongue-in-cheek reference to the original game name, Lands of Rising Evil. It has a fluctuating server cap that prevents free players from accessing the server until spots are available. While it is free to play, players may upgrade their characters to become [[AdventureQuest#Guardianship|Guardians]] in order to receive in-game benefits, including bypassing the server cap. |
''AdventureQuest'' was Artix Entertainment's first project. The game is set in the fictional world of "Lore", a tongue-in-cheek reference to the original game name, Lands of Rising Evil. It has a fluctuating server cap that prevents free players from accessing the server until spots are available. While it is free to play, players may upgrade their characters to become [[AdventureQuest#Guardianship|Guardians]] in order to receive in-game benefits, including bypassing the server cap. |
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===DragonFable=== |
===''DragonFable''=== |
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{{Main|DragonFable}} |
{{Main|DragonFable}} |
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After ''AdventureQuest'' gained popularity, Artix Entertainment began to develop ''DragonFable'', set in the same universe. Unlike ''AdventureQuest'' which featured a 2D background with the player clicking the edges of the screen or doors to move around, ''DragonFable'' has a 2.5D movement system. Unlike ''AdventureQuest'', it does not have a server cap. Though it also has a daily exp. and gold cap, similar to other AE games, to reduce the exp. abuse in the game (commonly known as "Error Saving Exp" code 500.83). |
After ''AdventureQuest'' gained popularity, Artix Entertainment began to develop ''DragonFable'', set in the same universe. Unlike ''AdventureQuest'' which featured a 2D background with the player clicking the edges of the screen or doors to move around, ''DragonFable'' has a 2.5D movement system. Unlike ''AdventureQuest'', it does not have a server cap. Though it also has a daily exp. and gold cap, similar to other AE games, to reduce the exp. abuse in the game (commonly known as "Error Saving Exp" code 500.83). |
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===MechQuest=== |
===''MechQuest''=== |
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The third game, ''MechQuest'' is a [[science fiction]] RPG set in the same universe as the previous two games. ''MechQuest''{{'s}} game system is a fusion between ''AdventureQuest''s' and ''DragonFable''{{'s}}, it is the prequel to ''AdventureQuest'' and ''DragonFable'' set 5,000 years before the former and 4,995 years before the latter. Players can control their own giant robot (called Mech in the game) to fight evil robots invading the city. |
The third game, ''MechQuest'' is a [[science fiction]] RPG set in the same universe as the previous two games. ''MechQuest''{{'s}} game system is a fusion between ''AdventureQuest''s' and ''DragonFable''{{'s}}, it is the prequel to ''AdventureQuest'' and ''DragonFable'' set 5,000 years before the former and 4,995 years before the latter. Players can control their own giant robot (called Mech in the game) to fight evil robots invading the city. |
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Nic Stransky complimented the graphics and simplicity of the game, but wrote that melee could feel inconsistent and that players may wish for more strategy.<ref name="MQ Review RPG Vault">{{cite web |url=http://rpgvault.ign.com/articles/859/859005p1.html |title=MechQuest Live View |author=Nic Stransky |date=13 March 2008 |work=RPG Vault |publisher=[[IGN]] |accessdate=28 December 2010}}</ref> |
Nic Stransky complimented the graphics and simplicity of the game, but wrote that melee could feel inconsistent and that players may wish for more strategy.<ref name="MQ Review RPG Vault">{{cite web |url=http://rpgvault.ign.com/articles/859/859005p1.html |title=MechQuest Live View |author=Nic Stransky |date=13 March 2008 |work=RPG Vault |publisher=[[IGN]] |accessdate=28 December 2010}}</ref> |
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===AdventureQuest Worlds=== |
===''AdventureQuest Worlds''=== |
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{{Main|AdventureQuest Worlds}} |
{{Main|AdventureQuest Worlds}} |
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''AdventureQuest Worlds'' is the 4th game made by Artix Entertainment and a browser MMORPG. It is also the first multiplayer MMORPG created by the company. The game was released on October 10, 2008. Like its predecessors, it uses 2D-3D animation, although in a much simpler style to account for the increased server load and incorporates elements of all three previous games in its story. Unlike its predecessors, however, membership upgrades are not a one-time payment, but are instead purchased only for a certain number of months. |
''AdventureQuest Worlds'' is the 4th game made by Artix Entertainment and a browser MMORPG. It is also the first multiplayer MMORPG created by the company. The game was released on October 10, 2008. Like its predecessors, it uses 2D-3D animation, although in a much simpler style to account for the increased server load and incorporates elements of all three previous games in its story. Unlike its predecessors, however, membership upgrades are not a one-time payment, but are instead purchased only for a certain number of months. |
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Play is similar to many MMORPGs, with players being able to chat and fight both [[PvE|in-game monsters]] and [[PvP|other players]], in limited areas. Characters can be customized in appearance and gear, and character classes are available to train in game. Combat is not [[turn-based]] as in Artix Entertainment's other RPGs, but is [[real-time game|real-time]] and allows for group battles. Special events take place often, with many holidays being celebrated in-game. Other special events include wars, in which players collaborate to defeat enough "waves" of monsters to win the war over several days, and live events with guest stars like [[Voltaire (musician)|Voltaire]], [[One-Eyed Doll]], [[George Lowe]], [[Paul and Storm]], [[Jonathan Coulton]], the cast of ''[[Ctrl+Alt+Del (webcomic)|Ctrl+Alt+Del]]'', [[Ayi Jihu]], and [[Michael Sinterniklaas]] as the voice of Deady. |
Play is similar to many MMORPGs, with players being able to chat and fight both [[PvE|in-game monsters]] and [[PvP|other players]], in limited areas. Characters can be customized in appearance and gear, and character classes are available to train in game. Combat is not [[turn-based]] as in Artix Entertainment's other RPGs, but is [[real-time game|real-time]] and allows for group battles. Special events take place often, with many holidays being celebrated in-game. Other special events include wars, in which players collaborate to defeat enough "waves" of monsters to win the war over several days, and live events with guest stars like [[Voltaire (musician)|Voltaire]], [[One-Eyed Doll]], [[George Lowe]], [[Paul and Storm]], [[Jonathan Coulton]], the cast of ''[[Ctrl+Alt+Del (webcomic)|Ctrl+Alt+Del]]'', [[Ayi Jihu]], and [[Michael Sinterniklaas]] as the voice of Deady. |
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===WarpForce=== |
===''WarpForce''=== |
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Artix Entertainment's expansion to ''AdventureQuest'', ''WarpForce'', was released on July 17, 2009. It is a sequel to ''AdventureQuest'', specifically relating to the recently-completed five-year Devourer story arc in ''AdventureQuest'', and many crossovers between the two are planned. It was built with the same game engine as ''AdventureQuest'' and, like ''AdventureQuest'' and Artix Entertainment's other single-player RPGs, is free to play with an optional one-time fee. Updates are on a monthly basis, but are intended to be much larger than weekly updates. |
Artix Entertainment's expansion to ''AdventureQuest'', ''WarpForce'', was released on July 17, 2009. It is a sequel to ''AdventureQuest'', specifically relating to the recently-completed five-year Devourer story arc in ''AdventureQuest'', and many crossovers between the two are planned. It was built with the same game engine as ''AdventureQuest'' and, like ''AdventureQuest'' and Artix Entertainment's other single-player RPGs, is free to play with an optional one-time fee. Updates are on a monthly basis, but are intended to be much larger than weekly updates. |
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''WarpForce'' was negatively received by [[IGN]]'s Jeff Haynes, who criticized the lack of free-to-play content and gave it a 4/10 overall, but did note that the game might eventually have enough content to justify it's price.<ref name="WF Review IGN">{{cite web |url=http://uk.pc.ign.com/articles/100/1007364p1.html |title=WarpForce Review |author=Jeff Haynes |date=24 August 2009 |work=[[IGN]] |publisher= |accessdate=27 December 2010}}</ref> |
''WarpForce'' was negatively received by [[IGN]]'s Jeff Haynes, who criticized the lack of free-to-play content and gave it a 4/10 overall, but did note that the game might eventually have enough content to justify it's price.<ref name="WF Review IGN">{{cite web |url=http://uk.pc.ign.com/articles/100/1007364p1.html |title=WarpForce Review |author=Jeff Haynes |date=24 August 2009 |work=[[IGN]] |publisher= |accessdate=27 December 2010}}</ref> |
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===EpicDuel=== |
===''EpicDuel''=== |
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On December 2, 2009, Artix Entertainment announced that they were taking on a new [[Massively multiplayer online role-playing game|MMORPG]], ''EpicDuel'', which they acquired from Epic Inventions LLC, who were developing the game independently. This is now their sixth major RPG. ''EpicDuel''{{'s}} battle system is primarily based on player-vs-player gameplay (commonly abbreviated to "PvP"). |
On December 2, 2009, Artix Entertainment announced that they were taking on a new [[Massively multiplayer online role-playing game|MMORPG]], ''EpicDuel'', which they acquired from Epic Inventions LLC, who were developing the game independently. This is now their sixth major RPG. ''EpicDuel''{{'s}} battle system is primarily based on player-vs-player gameplay (commonly abbreviated to "PvP"). |
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===HeroSmash=== |
===''HeroSmash''=== |
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''HeroSmash'' is a superhero-themed [[MMORPG]] that has entered beta testing, based on AdventureQuest Worlds. Beta stage is playable to all players in the game that possesses a Master account. The game was originally going to be called ''SuperHeroQuest'', but "[[SuperHero]]" was a [[trademark]] from [[DC Comics]] and [[Marvel Comics]] which stopped Artix Entertainment from using the name they wanted.<ref name="HeroSmash Release IGN">{{cite web |url=http://uk.pc.ign.com/articles/113/1138840p1.html |title=Artix Apologizes to Blizzard |author= |date=7 December 2010 |work=IGN |publisher= |accessdate=9 December 2010}}</ref> |
''HeroSmash'' is a superhero-themed [[MMORPG]] that has entered beta testing, based on AdventureQuest Worlds. Beta stage is playable to all players in the game that possesses a Master account. The game was originally going to be called ''SuperHeroQuest'', but "[[SuperHero]]" was a [[trademark]] from [[DC Comics]] and [[Marvel Comics]] which stopped Artix Entertainment from using the name they wanted.<ref name="HeroSmash Release IGN">{{cite web |url=http://uk.pc.ign.com/articles/113/1138840p1.html |title=Artix Apologizes to Blizzard |author= |date=7 December 2010 |work=IGN |publisher= |accessdate=9 December 2010}}</ref> |
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Revision as of 21:49, 29 May 2011
File:Artix logo.jpg | |
Company type | Limited Liability Company |
---|---|
Industry | Computer and video games |
Founded | 2002 |
Headquarters | Land O' Lakes, Florida |
Key people | Adam Bohn, Project Lead |
Products | AdventureQuest, DragonFable, MechQuest, AdventureQuest Worlds, WarpForce, EpicDuel, ArchKnight |
Website | http://www.artixentertainment.com |
Artix Entertainment, LLC. (often shortened to AE), is a game development company that works primarily with browser-based RPGs. As of September 2010, the company has over 110 million users in their games.[1]
History
Artix Entertainment, LLC was founded by Adam Bohn (better known to players as Artix von Krieger) in 2002. The company develops four single-player games (AdventureQuest, DragonFable, MechQuest and WarpForce) and three MMORPGs (HeroSmash, EpicDuel and AdventureQuest Worlds). They currently employ 48 workers and over 60 volunteers. Across all countries, there are over 110 million registered players in all AE games.[2]
Online games
AdventureQuest
AdventureQuest was Artix Entertainment's first project. The game is set in the fictional world of "Lore", a tongue-in-cheek reference to the original game name, Lands of Rising Evil. It has a fluctuating server cap that prevents free players from accessing the server until spots are available. While it is free to play, players may upgrade their characters to become Guardians in order to receive in-game benefits, including bypassing the server cap.
DragonFable
After AdventureQuest gained popularity, Artix Entertainment began to develop DragonFable, set in the same universe. Unlike AdventureQuest which featured a 2D background with the player clicking the edges of the screen or doors to move around, DragonFable has a 2.5D movement system. Unlike AdventureQuest, it does not have a server cap. Though it also has a daily exp. and gold cap, similar to other AE games, to reduce the exp. abuse in the game (commonly known as "Error Saving Exp" code 500.83).
MechQuest
The third game, MechQuest is a science fiction RPG set in the same universe as the previous two games. MechQuest's game system is a fusion between AdventureQuests' and DragonFable's, it is the prequel to AdventureQuest and DragonFable set 5,000 years before the former and 4,995 years before the latter. Players can control their own giant robot (called Mech in the game) to fight evil robots invading the city.
Nic Stransky complimented the graphics and simplicity of the game, but wrote that melee could feel inconsistent and that players may wish for more strategy.[3]
AdventureQuest Worlds
AdventureQuest Worlds is the 4th game made by Artix Entertainment and a browser MMORPG. It is also the first multiplayer MMORPG created by the company. The game was released on October 10, 2008. Like its predecessors, it uses 2D-3D animation, although in a much simpler style to account for the increased server load and incorporates elements of all three previous games in its story. Unlike its predecessors, however, membership upgrades are not a one-time payment, but are instead purchased only for a certain number of months.
Play is similar to many MMORPGs, with players being able to chat and fight both in-game monsters and other players, in limited areas. Characters can be customized in appearance and gear, and character classes are available to train in game. Combat is not turn-based as in Artix Entertainment's other RPGs, but is real-time and allows for group battles. Special events take place often, with many holidays being celebrated in-game. Other special events include wars, in which players collaborate to defeat enough "waves" of monsters to win the war over several days, and live events with guest stars like Voltaire, One-Eyed Doll, George Lowe, Paul and Storm, Jonathan Coulton, the cast of Ctrl+Alt+Del, Ayi Jihu, and Michael Sinterniklaas as the voice of Deady.
WarpForce
Artix Entertainment's expansion to AdventureQuest, WarpForce, was released on July 17, 2009. It is a sequel to AdventureQuest, specifically relating to the recently-completed five-year Devourer story arc in AdventureQuest, and many crossovers between the two are planned. It was built with the same game engine as AdventureQuest and, like AdventureQuest and Artix Entertainment's other single-player RPGs, is free to play with an optional one-time fee. Updates are on a monthly basis, but are intended to be much larger than weekly updates.
WarpForce was negatively received by IGN's Jeff Haynes, who criticized the lack of free-to-play content and gave it a 4/10 overall, but did note that the game might eventually have enough content to justify it's price.[4]
EpicDuel
On December 2, 2009, Artix Entertainment announced that they were taking on a new MMORPG, EpicDuel, which they acquired from Epic Inventions LLC, who were developing the game independently. This is now their sixth major RPG. EpicDuel's battle system is primarily based on player-vs-player gameplay (commonly abbreviated to "PvP").
HeroSmash
HeroSmash is a superhero-themed MMORPG that has entered beta testing, based on AdventureQuest Worlds. Beta stage is playable to all players in the game that possesses a Master account. The game was originally going to be called SuperHeroQuest, but "SuperHero" was a trademark from DC Comics and Marvel Comics which stopped Artix Entertainment from using the name they wanted.[5]
Other games
A test Guardian-only game known as ZardWars was developed in order to test how the servers would react to more than one database.
Another Guardian-only game called ArchKnight was made, though it was replaced by DragonFable before the game could be sufficiently developed, with the promise that ArchKnight would be worked into the new game. On 19 February 2010, the ArchKnight game and quest chain was continued and finished in DragonFable, and was made only accessible to those with upgrades in AdventureQuest and DragonFable.[6]
In addition to their main projects, Artix Entertainment also develops content for a minigame site, EbilGames. There are nine minigames available on the site.
BattleOn Games is a website in which players may sign up for a "master account" across all AE games that allows them to upgrade their accounts at once with out having to go the different websites to upgrade them. It has also been designed for making new minigames that use the master account. The first of these minigames was Bladehaven. The beta testing for Bladehaven began on Thursday, October 14, 2010. Previously, only paying customers of Artix Entertainment's other games were allowed to participate in a beta version of the game. Now the game is open to everyone and is accessible through a player's BattleOn Games account.
Put The Record On(PTRO): Put the Record On Is a Flash Game Created By Xyo.Its Still Under Construction.
Videos
Artix Entertainment has also released two animated shorts. The first, Artix Vs. the Undead, was made as a teaser for the DoomWood storyline in DragonFable. The second short, Death from Above, was released as a sneak peek to the MechQuest storyline and was developed by J6 of the Artix Entertainment staff, and can be viewed in the game MechQuest.
Books
Artix Entertainment's first artbook, titled The Art of MechQuest, was released on Friday, July 10, 2009. The book features artwork based on MechQuest characters, as well as a special promotion code to unlock a rare mech in MechQuest and a special armor in AdventureQuest Worlds. A DragonFable artbook is also in the works.[citation needed]
In November 2010 Artix Entertainment published its first novel, "The Dragon's Secret", written by AdventureQuest player, Lyra Trice Solis.[7] A promotional code accompanied the novel which unlocks exclusive items in all of AE's games.
Payment
Payment in AE games consists mostly of both a one time payment (or subscription, in the case of AdventureQuest Worlds and HeroSmash) to unlock extra content. Most games also have "secondary currencies" (microtransactions) which are gained through offers or from spending real world money. These currencies can be used to buy in-game items, gold (in AdventureQuest, DragonFable and WarpForce), credits (in MechQuest and EpicDuel), or fame (in HeroSmash).
AExtras
AExtras is a system of gaining the previously payment based secondary currencies in Artix Entertainment's games. This system was first introduced in their MMORPG AdventureQuest Worlds, and it soon became available in all four games, as well as their Master Account System (BattleOn Games!). However, it was discontinued by the winter of 2010 in all but the Master Account System, encouraging users to connect their accounts to it and earn their rewards using that method. It allows for players with financial difficulty the ability to gain free secondary currency or membership provided that they complete the offers of the third-party sites. Using this system, players are given a list of offers at which they at their discretion can complete to get the secondary currencies. The feature has been criticised for allowing offers from companies who sell users' email addresses to third parties. [citation needed]
References
- ^ "Artix Entertainment Surpasses The 110 Million User Milestone". IGN. 1 September 2010. Retrieved 28 December 2010.
- ^ AE forums staff list
- ^ Nic Stransky (13 March 2008). "MechQuest Live View". RPG Vault. IGN. Retrieved 28 December 2010.
- ^ Jeff Haynes (24 August 2009). "WarpForce Review". IGN. Retrieved 27 December 2010.
- ^ "Artix Apologizes to Blizzard". IGN. 7 December 2010. Retrieved 9 December 2010.
- ^ "Artix's RPG ArchKnight Epic Finale on Friday; Game Finishes Inside Another Game". IGN. 17 February 2010. Retrieved 28 December 2010.
- ^ "Artix Entertainment Announces First Full-Length Novel: The Dragon's Secret". IGN. 18 November 2010. Retrieved 28 December 2010.