Langbahn Team – Weltmeisterschaft

Talk:Vehicle: Difference between revisions

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::::I can see that as a problem - my library here has the same limitations! I just wondered if you were going to add any more sections like this to describe each of the general properties of vehicles? - [[User:Ahunt|Ahunt]] ([[User talk:Ahunt|talk]]) 22:59, 24 April 2010 (UTC)
::::I can see that as a problem - my library here has the same limitations! I just wondered if you were going to add any more sections like this to describe each of the general properties of vehicles? - [[User:Ahunt|Ahunt]] ([[User talk:Ahunt|talk]]) 22:59, 24 April 2010 (UTC)

:::::Yes, I think so. There's controls, braking systems, more on friction reduction (streamlining, wheels) stability devices, it's all very high level though, and I'd like to ref it as much as possible. I don't want to OR stuff, but it might be possible to use examples from specific types of vehicles, that are easy to reference, as examples of general principles.- <small><span style="border:1px solid blue;">[[User_talk:Wolfkeeper|<font style="color:white;background:gray;font-family:sans-serif;">'''Wolfkeeper'''</font>]]</span></small> 23:25, 24 April 2010 (UTC)

Revision as of 23:25, 24 April 2010

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Whoever wrote about "man-made" and "non-man-made" vehicles must have been cracking a joke... :) A thing you ride on, cannot be called a "vehicle" just because it moves. --B. Jankuloski 04:20, 3 February 2007 (UTC)[reply]

Vehicle's appearances (suggestion)

We might need to add the appearance of the vehicles, like any other fictional characters from the show and in the video games? Including fictional vehicles from the games too. Is it possible that we can do that? Professional Gamer (talk) 20:27, 8 January 2008 (UTC)[reply]

Article is a complete failure

The article fails to cover the topic. Currently it's just a list of different sorts of vehicles. It fails to explain in any moderate detail how they are powered, how they move, what they are used for, who owns them, their history; basically IMO the article is a complete failure.- (User) Wolfkeeper (Talk) 16:45, 15 July 2009 (UTC)[reply]

Vehicle loading

Perhaps a vehicle loading article may be made, discussing how much a vehicle can carry. In developing countries, vehicles are often overloaded in agricultural environments, causing premature breakdown. —Preceding unsigned comment added by 91.176.221.172 (talk) 15:38, 3 September 2009 (UTC)[reply]

Friction section

I don't understand what the purpose of this unreferenced section is within the context of this article. As it is, it sort of generally deals with one aspect of one physical property of some vehicles. Is the intention to have similar sections on other properties, such as mass, propulsive efficiency, weight, etc? It very much needs references as well. - Ahunt (talk) 01:40, 24 April 2010 (UTC)[reply]

It actually seems to me to be a really critical and important thing that almost all vehicles face. Very nearly every vehicle I can think of has features deliberately intended to greatly reduce friction since the very earliest times, and it has impact on range, acceleration, cost, fuel consumption and lots of other things as well.- Wolfkeeper 03:30, 24 April 2010 (UTC)[reply]
Okay - that makes sense, but are you planning to expand the section and reference it? What about discussing other properties of vehicles? - Ahunt (talk) 10:54, 24 April 2010 (UTC)[reply]
At the moment we've got a start-class article, but I'm adding references as I can find them. Unfortunately I haven't managed to find any really good books on vehicles in general yet, but there's plenty of books on individual types of vehicles.- Wolfkeeper 13:31, 24 April 2010 (UTC)[reply]
I can see that as a problem - my library here has the same limitations! I just wondered if you were going to add any more sections like this to describe each of the general properties of vehicles? - Ahunt (talk) 22:59, 24 April 2010 (UTC)[reply]
Yes, I think so. There's controls, braking systems, more on friction reduction (streamlining, wheels) stability devices, it's all very high level though, and I'd like to ref it as much as possible. I don't want to OR stuff, but it might be possible to use examples from specific types of vehicles, that are easy to reference, as examples of general principles.- Wolfkeeper 23:25, 24 April 2010 (UTC)[reply]