Langbahn Team – Weltmeisterschaft

List of Paper Mario characters: Difference between revisions

Content deleted Content added
A Nobody (talk | contribs)
The Star Spirits: italicized title
A Nobody (talk | contribs)
grammar
Line 145: Line 145:
*'''Tutankoopa''': Tutankoopa is a Koopa [[Pharaoh]] that Mario encountered in Dry Dry Ruins. He was placed in charge by Bowser to guard Mamar, the second Star Spirit. He keeps Chain Chomps as pets that he overworks. He is able to use magical powers as well.
*'''Tutankoopa''': Tutankoopa is a Koopa [[Pharaoh]] that Mario encountered in Dry Dry Ruins. He was placed in charge by Bowser to guard Mamar, the second Star Spirit. He keeps Chain Chomps as pets that he overworks. He is able to use magical powers as well.


*'''The "Invincible" Tubba Blubba''': Tubba Blubba is a reluctant ally of Bowser. He seems to be a giant species of Clubba that lives on Gusty Gulch. In the past Tubba Blubba was scared day and night by the Boos that live on Gusty Gulch and in the nearby Boo's Mansion because he had a timid and sensitive personality. Bowser was able to make him strong and invincible by separating his Heart from his body, in return Tubba Blubba was assigned to guard Skolar, the third Star Spirit. '''Tubba's [[Heart]]''' is the true Tubba Blubba while his body is merely an empty shell that the heart controlled. Bowser commented that Tubba Blubba was the second most powerful creature he knew (second only to himself). Tubba exacted revenge on the Boos that tormented him by eating them. However, Skolar was able to escape Tubba's clutches. Bow and Mario were able to sneak into Tubba's Mansion and found the key to the Windmill at the bottom of the hill where Tubba's Heart was concealed. Mario defeated his heart, which then retreated to unite with his body, weakening Tubba enough for Mario to defeat him. Tubba resolved that he no longer wanted to be invincible if it meant that he had to fight all the time so he released all of the Boos he had eaten and ran away. Bow then decided that it was best the Boos stopped bothering Tubba Blubba.
*'''The "Invincible" Tubba Blubba''': Tubba Blubba is a reluctant ally of Bowser. He seems to be a giant species of Clubba that lives on Gusty Gulch. In the past Tubba Blubba was scared day and night by the Boos that live on Gusty Gulch and in the nearby Boo's Mansion because he had a timid and sensitive personality. Bowser was able to make him strong and invincible by separating his Heart from his body, in return Tubba Blubba was assigned to guard Skolar, the third Star Spirit. '''Tubba's [[Heart]]''' is the true Tubba Blubba while his body is merely an empty shell that the heart controlled. Bowser commented that Tubba Blubba was the second most powerful creature he knew (second only to himself). Tubba exacted revenge on the Boos that tormented him by eating them; however, Skolar was able to escape Tubba's clutches. Bow and Mario were able to sneak into Tubba's Mansion and found the key to the Windmill at the bottom of the hill where Tubba's Heart was concealed. Mario defeated his heart, which then retreated to unite with his body, weakening Tubba enough for Mario to defeat him. Tubba resolved that he no longer wanted to be invincible if it meant that he had to fight all the time so he released all of the Boos he had eaten and ran away. Bow then decided that it was best the Boos stopped bothering Tubba Blubba.


*'''General Guy''': The General Guy is the general of the Shy Guy army. Bowser puts him and the Shy Guy army in charge of guarding Muskular, the fourth Star Spirit. After Mario rescues Skolar, he and his friends return to Toad Town to find it overrun by Shy Guys. who go on a thieving spree, stealing various important items from the inhabitants. Mario finds their hideout in the Toy Box and gets back the items the Shy Guys stole from the Townspeople and rescues Watt from one of General Guy's minions. Mario is eventually victorious over General Guy and rescues Muskular.
*'''General Guy''': The General Guy is the general of the Shy Guy army. Bowser puts him and the Shy Guy army in charge of guarding Muskular, the fourth Star Spirit. After Mario rescues Skolar, he and his friends return to Toad Town to find it overrun by Shy Guys. who go on a thieving spree, stealing various important items from the inhabitants. Mario finds their hideout in the Toy Box and gets back the items the Shy Guys stole from the Townspeople and rescues Watt from one of General Guy's minions. Mario is eventually victorious over General Guy and rescues Muskular.

Revision as of 01:18, 23 February 2010

This article displays the characters from the Paper Mario series of video games, which consists of Paper Mario, Paper Mario: The Thousand-Year Door, and Super Paper Mario. Paper Mario featured "distinctive retro-style 2-D-looking paper-cutout characters",[1] which GameAxis Unwired praised as "colorful".[2]

Development

Main characters

These are the four playable characters from the Paper Mario series: Mario, Princess Peach, Bowser, and Luigi.[3] Matt Casamassina of IGN notes the main characters are "all fun to play for different reasons" and that the ease of moving between playable characters "is a plus since there are some well-designed puzzles that require you to use two or more of the heroes to continue forward."[4]

Party Members

In his adventures, Mario is assisted by various partners.

Paper Mario

  • Goombario, the Goomba, takes his father's advice and accompanies Mario to save the Star Spirits. He is a big fan of Mario and even wears a blue hat similar to Mario's (his name is even a combination of Goomba and Mario). Goombario can use his tattle to find out where Mario is and tell him about the people they meet.
  • Kooper, the Koopa Troopa, joins Mario's party to follow in the footsteps of his childhood hero, the archaeologist Kolorado. He can retreat into his shell and Mario can shoot him out short distances, allowing him to flip switches, grab items and attack enemies.
  • Bombette, the Bob-omb, is an unwilling minion of the Koopa Bros.; when her temper got the better of her, she literally exploded on them, resulting in her being sent to the dungeon. She joins Mario to rebel against her captors. She can explode, allowing Mario to destroy cracked walls, destroy boulders, flip switches and attack enemies.
  • Parakarry is a Paratroopa mailman. Parakarry joins Mario's party after they help him recover the letters he's lost in Dry Dry Desert as well as other parts of the Mushroom Kingdom. He can carry Mario for a short amount of time, flying over gaps Mario cannot jump over.
  • Lady Bow is a member of Boo royalty; she holds the Star Spirit Skolar as part of a bargain until Mario takes down the Boo-eating Tubba Blubba and save her subjects. She can makes Mario invisible from enemy attacks and not get attacked by an enemy.
  • Watt is a baby electric spark. She was imprisoned in a lantern by the Big Lantern Ghost of Shy Guy's Toybox, and joins Mario after he frees her. Mario can hold her like a lantern to light up dark areas and allowing him to find invisible blocks and items.
  • Sushie is a Cheep-Cheep and the babysitter of five Yoshi children on Lavalava Island. Her name is a pun on sushi. She joins Mario to find the missing Yoshis. After Mario reaches a dock, he can hop on Sushie and swim on the surface of water and dive.
  • Lakilester, the Lakitu, introduces himself as "Michael", before settling on his nickname "Spike", then attacks. After he is defeated, his girlfriend asks Mario not to finish him. Lakilester then joins his party. Mario can hop on his cloud and hover over certain surfaces, such as spikes and lava, without getting hurt.

The Thousand-Year Door

  • Goombella is an aspiring archaeologist. She was one of Prof. Frankly's students and she is the first to join Mario to find the Crystal Stars after he saves her from Lord Crump.
  • Koops is a timid Koopa. He lives in Petal Meadows, which is being besieged by the dragon Hooktail. He joins Mario to save his town, avenge his father, and prove himself to his girlfriend, Koopie Koo.
  • Madame Flurrie is a cloud spirit actress; disillusioned with the world, she retires to the secluded Boggly Woods. When the Punis of the Great Tree are in danger, she joins Mario to save them.
  • Yoshi is a baby Yoshi that the player can name in the game. Mario rescues his egg from a hotdog vendor in the Glitz Pit, and he follows Mario after he hatches. His colors vary depending on how long it takes for the egg to hatch.
  • Vivian is the youngest of the Shadow Siren sisters. Vivian is constantly put down by her oldest sister, Beldam, and blamed for anything that goes wrong. Mario helps her recover her sisters' missing Superbobomb, although Vivian is unaware of who he is. When she discovers his true identity, she is at first hurt, but then joins him.
  • Admiral Bobbery is an old Bob-Bomb sailor. Bobbery retired from the seas after his wife, Scarlette, died, blaming himself for her death. When Mario shows him an old letter written on Scarlette's deathbed, he once again sets out towards Keelhaul Key.
  • Ms. Mowz is the only optional partner. A Squeek mouse, she helps run the Lovely Howz of Badges; in actuality, she is a world-famous badge thief. When Mario completes her quest by finding the secret badge in Hooktail Castle, she joins the team.

Super Paper Mario

In Super Paper Mario, Mario is assisted by digital fairy-like beings known as Pixls. These include Tippi, a main character, as well as others, including Thoreau, Boomer, Slim, Thudley, Carrie, Fleep, Cudge, Dottie, Barry, Dashell, Piccolo, and Tiptron.

Tippi can reveal hidden doors, stairways, and other objects and examine enemies to discover their weaknesses. She was originally a human girl named Timpani, Blumiere's lover. Because he did not approve of his son's relationship with Timpani, Blumiere's father banished Timpani to another dimension, forced to drift through dimensions till she died. This caused Blumiere's villainous transformation into Count Bleck. Timpani was rescued by Merlon and turned into a Pixl, however she suffered amnesia and lost her memories of her former life. When she encounters Count Bleck, her memories start to resurface and at the end of the game, she sealed her vows with Blumiere, bringing about the destruction of the Chaos Heart (and seemingly the two lovers). At the end of the credits, it is revealed that Blumiere and Timpani survived, sitting on a grassy hill, under a tree. Only the silhouettes are seen. Her name is based on the word 'tip', as she gives tips on what to do at certain times. A timpani is a type of musical instrument.

Other characters

Paper Mario

  • Twink is young Star Kid. At the beginning of Paper Mario, he is a newly risen Star Kid and is summoned by Peach when she wishes for help against Bowser. He helps Peach sneak out of her room to deliver the Lucky Star (a medallion allowing Mario and his partners to use action commands) and information to Mario, along with giving him the ability to perform special battle moves. He tries to save Peach from being tied up by Bowser but Bowser simply swipes him away. He returns in the final confrontation and defeats Kammy Koopa while contributing his power to the Star Beam.
  • Goombario's Family: Goombario has a family that lives in Goomba village. His mother is Goomama, his father is Goompapa, his grandmother is Gooma, his grandfather is Goompa, and his sister is Goombaria. Goombaria discovered Mario after he was beaten up by Bowser in their first battle in Paper Mario and the family help nurse him back to health.
  • Tayce T. is a female toad that lives in Toad Town. Her name is a pun on the word "Tasty". She is renowned for her culinary skills and will make various food items for Mario. Later on in the game her frying pan is stolen by the Shy Guys, rendering her unable to cook, Mario retrieves her frying pan and returns it. Also, after Mario gives her the cookbook that Gourmet Guy left behind, she is able to combine two items to make more complex dishes.
  • Professor Kolorado: Kolorado is a Koopa archaeologist from Koopa Village. Kooper idolizes him and his wife constantly worries for his safety, since he rarely stays home for very long. Mario and his friends first meet him in Dry Dry Desert, where Kolorado and his team are in search for Dry Dry Ruins. Later, Mario meets Kolorado in his journey to Lavalava Island. During this part of the adventure, Kolorado is obsessed with finding a "treasure" that he believes to be hidden in Mt. Lavalava, so much that he puts his own life in danger and gets himself hurt or in trouble. He finally finds the "treasure" after Mario defeats the Lava Pirahna, but is unable to retrieve it before the volcano erupts. Even though Misstar was able to rescue Mario and Kolorado, Kolorado is saddened that he did not get the "treasure". Later, Mario obtains the treasure from the island and exchanges it for a Magical Seed Kolorado got from a Bub-ulb on the island. He briefly returns home to Koopa Village, but at the end of the game he, Kooper, and his team are in the process of exploring the Crystal Palace when Parakarry arrives to deliver Princess Peach's invitation to Kooper and Kolorado's wife's message to come home. He is last seen in Toad Town with his wife to attend the party at Princess Peach's castle. He is also mentioned in Paper Mario: The Thousand-Year Door, his father was a victim of Hooktail and his remains can be found in Hooktail's Castle with a note revealing Hooktail's weakness.
  • Koopa Koot: An elder Koopa Troopa that lives in Koopa Village. He is very demanding and controlling, often getting others to do things for him. In Paper Mario he asks Mario to do various favors for him such as giving him common items, to getting items back from friends and getting Luigi's and Merluvlee's autographs. He is last seen at the end of Paper Mario in Toad Town to attend Princess Peach's party.
  • Moustafa is a mouse who lives in Dry Dry Outpost. He is a descendent of the beings who built the Dry Dry Ruins and it is his duty to see to it that no evil enters. He disguises himself as a mouse name Sheek. He tests Mario to see if he is trustworthy and gives him the Pulse Stone in order to find and unearth the Dry Dry Ruins.
  • Bootler: A Boo butler and loyal servant of Lady Bow. He constantly frets over Bow's safety. He requests to go with Bow to help Mario fight Tubba Blubba but she denies him this wish. He makes a cameo in Thousand-Year Door, accompanying Bow to Poshley Heights.
  • Yoshi Kids: The Yoshi kids are the children of the Yoshi's of Lavalava Island. They are looked after by Sushie but they often disobey her and explore the jungle. During Mario's visit to Lavalava Island, Sushie asks him for help after the Yoshi Kids disobey her and go off into the jungle. Mario, with Sushie's help, is able to find and rescue all of the children.
  • Raphael the Raven is the guardian of Lavalava Island and the Yoshis sometimes visit him for advice. After Mario finds the Yoshi Kids, the Yoshi Chief suggests Mario to find Raphael for help into Mt. Lavalava. Raphael then leads Mario and Kolorado to the volcano and he commands his squadron of ravens to build a pully into the volcano.
  • Wise Wisterwood: The Wise Wisterwood is a talking tree that lives in Flower Fields. He watches over the other flowers and plant creatures that live in the fields. He also serves as a door that connecs from Flower Fields to the Door in the flower garden in Toad Town.
  • Lakilulu: Lakilester's girlfriend that he tries to impress. When Mario defeats Lakilester, Lakilulu begs for Mario to forgive him. After Lakilester joins Mario's group, Lakilulu promises to wait for his return.

The Star Spirits

The Star Spirits are a group of deity-like beings that reside in Star Haven in the heavens and watch over the Mushroom Kingdom, granting the wishes of the good people using the Star Rod. They also possess the power to neutralize the Star Rod's power should it fall into the wrong hands. In Paper Mario, Bowser stole the Star Rod and captured the Star Spirits, turning them into cards and placing his most powerful followers to guard them. These characters also appear in Mario Party 5.

  • Eldstar: The revered elder of Star Haven. His move, Refresh, restores Mario's HP and FP by 5. He plays a more active role in guiding Mario, he is the one who delivers the message of the Star Spirits' imprisonment to Mario while he is resting in the Toad House in Goomba Village. Eldstar was the first to be rescued by Mario and was being guarded by the Koopa Bros.
  • Mamar: The kindhearted, maternal Star Spirit. She can use her move, Lullaby, to put all enemies to sleep. Mamar was the second Star Spirit to be rescued and was guarded by Tutankoopa in the Dry Dry Ruins.
  • Skolar: The studious Star Spirit. His move, Star Storm, causes 7 HP damage to all enemies. He was the third Star Spirit to be rescued and was at first guarded by Tubba Blubba until he managed to escape his clutches, but then he got lost in the Forever Forest and was nabbed by the Boos. Lady Bow, the leader of the boos, offers to hand Skolar over to Mario if he helped defeat Tubba Blubba.
  • Muskular: The young, muscular Star Spirit that is full of energy. His move, Chill Out, lowers all enemies' attack power by 3. Muskular was the fourth Star Spirit to be rescued and was guarded by General Guy and his Shy Guy army in their Toy Box. He was also the first Star Spirit Twink met in person and Muskular was familiar with Twink, saying that the Star Spirits are familiar with all Star Kids, saying that they were all like one big family.
  • Misstar: The flirtatious, sweet Star Spirit. She has a kind, but strong heart. Her move, Smooch, restores Mario's HP by 20. She was the fifth Star Spirit to be rescued and was being guarded by the Lava Pirahna in Mt. Lavalava. After Mario defeated the Lava Piranha and rescued her, Misstar helped Mario and Kolorado escape Mt. Lavalava while it was erupting. She also scolded Kolorado when he was saddened to not get the "treasure" saying that life is more important than treasure.
  • Klevar: The sharp, young Star Spirit that is always seen carrying a book. He freezes enemies with Time Out. He is the sixth Star Spirit to be rescued and was being held by Huff N. Puff.
  • Kalmar: A warm-hearted Star Spirit, he dislikes fighting and arguing. His move, Up and Away, turns enemies into stars. He was the seventh and final Star Spirit to be rescued and was being held by the Crystal King in the Crystal Palace.

The Thousand-Year Door

  • Toadsworth is Princess Peach's attendant. He almost always stays by her side. At the beginning of Thousand-Year Door he and Princess Peach were on vacation but then Peach wandered off while Toadsworth wasn't looking. After he loses her he meets Mario in Rogueport and asks that he find her quickly. It is revealed in this game that he is 55 years old and had a brief romantic relationship with Zess T.
  • Professor Frankly is a Goomba professor and Goombella's archaeology teacher at the University of Goom. During Paper Mario: The Thousand-Year Door Frankly was researching the legend of the Thousand-Year Door. He helps Mario find the Crystal Stars. Near the end of the game, he is kidnapped by the Shadow Sirens and locked in a room in the Palace of Shadow while Doopliss mimicks his appearance in order to trick Mario to open the Thousand-Year Door. Later, Frankly follows Mario and the X-Nauts into the Palace of Shadow and discovers a treasure chest containing a Dried Shroom.
  • The Punis: The Punis are a species of small gray creatures that live in the Great Boggely Tree. A long time ago, the Punis were preyed on by the monsters in Boggely Woods. One of the four heroes that defeated the Shadow Queen, the Wise Goomba, took pity on the Punis and carved out the Great Tree for the Punis to live in. In return the Punis promised the Goomba to guard one of the Crystal Stars. The Punis are often in conflict with other creatures in the tree, such as the Piders (whom they have a great fear of) and the mosquito-like Jabbi Tribe. Flurrie befriended the Punis when she moved to Boggely Woods. After Mario gets the first Crystal Star, he meets one of the Punis, Punio, in Rogueport Sewers. Punio reveals to Mario that the X-Nauts had intruded in the tree and captured the other Punis and he had left to find help. When they get to the tree, they find it sealed closed, so Punio suggests having Flurrie use her wind powers to find the secret entrance. Mario helps Punio rescue the Puni Elder as well as his little sister Petuni and the other Punis. They also learn from one of the other Punis, Puniper, that the Jabbi Tribe allied with the X-Nauts in hopes of taking over the tree in return for helping the X-Nauts find the Crystal Star. Mario and his friends lead the Punis on a journey to find the Crystal Star, along the way the meet Jabble, a Jabbi that Punio befriended and despite being a Jabbi, Jabble helps Mario and the Punis in their adventure. Through their help, Mario and his friends defeat the X-Nautd and drive them from the tree. Afterwards it seems the Punis have made peace with the Jabbis. Another Puni named Mover is found in the Pit of 100 Trials and can move Mario and his friends 2 or 5 floors lower or be taken to the entrance.

Super Paper Mario

  • Bestovius: A wizard living in Lineland, Bestovius gives Mario the power to flip into 3D to bypass various obstacles and partake of secrets that could not be seen in 2D. Also, he helps later on, with a side-quest to obtain Piccolo.
  • Francis
  • Squirps
  • Flint Cragley
  • King Sammer
  • Queen Jaydes

Queen of the Underwhere and Luvbi's mother.

  • Luvbi

A Nimbi of the Overthere. She actually turned out to be the eighth Pure Heart disguised as a Nimbi, and sacrificed herself to help Mario save the universe.

  • Nolrem

Merlon Family

In all three of the Paper Mario games, Mario and his friends are assisted by a character named Merlon, as well as his similarly named family. Whether these characters in each game are the same or different people entirely, it is never actually stated. Their names are probably derived from Merlin, King Arthur's famed advisor.

  • Merlon: Merlon has had various roles throughout the series. In Paper Mario, he was a fortune teller who would tell the player's forture for the mere price of 5 coins. In Paper Mario: The Thousand Year Door, Merlon ran a shop where the player would bring collectible items in exchange for powering up the player's party. In Super Paper Mario, Merlon is central to the plot. He resides in Flipside and possesses the Light Prognosticus, which was made to counter the Dark Prognosticus. He was the one who found the wounded Timpani and transformed her into a Pixl, Tippi, to save her life at the cost of her memories. Merlon owned the first Pure Heart that was needed to open the first door, to Lineland. He has a parallel version of himself, Nolrem, who resides in Flopside.
  • Merlee: Merlee has similar roles throughout the series. She gives the player bonuses in Paper Mario, running a backstreet shop in Dry Dry Outpost. In Paper Mario: The Thousand Year Door and Super Paper Mario, she did the same, but in the latter, she was also part of the plot (owning a house).
  • Merlow: A one-time character in Paper Mario, he exchanged Star Pieces, found across the land, for badges, which powered up the player.
  • Merluvlee: Merluvlee tells fortunes throughout the game. In Paper Mario, she told of bonuses. In Paper Mario: The Thousand Year Door, she told of bonuses and the player's next path. In Super Paper Mario, she told only of the next path.
  • Merlumina: Only appearing in Super Paper Mario, she is a ghost of "The Ancients", a tribe that lived 1,500 years ago.

Villains

Paper Mario

Jr. Troopa is a young Koopa Troopa. Mario and Goompa stumble into his playground while searching for Goompa's hammer. Mario fights and defeats him. To this Jr. Troopa vows revenge. He continually trains for battle and follows Mario and his friends on their journey. They encounter and defeat him on Pleasant Path and Forever Forest and he even swam across the ocean to Lavalava Island to fight Mario, only to force himself to swim all the way back.

Kent C. Koopa is an enormous Koopa Troopa that used to live in Koopa Village. He is quite greedy and uses Pleasent Path as a toll road for anyone who wishes to get to Koopa Village from Toad Town and vice versa. His name is a pun on "Can't See". According to the Koopas in Koopa Village, he sleeps a lot and his tail is his weakness, should he be flipped over.

Bowser's forces

Kammy Koopa is an old female Magikoopa, and head advisor to Bowser. In the first game, she assists Bowser in the theft of the Star Rod, and creates a machine to increase Bowser's power tenfold. In the second, she merely helps Bowser find the Crystal Stars so he can kidnap Peach. She doesn't appear at all in Super Paper Mario.

Guardians of the Star Spirits: After Bowser and Kammy Koopa raided Star Haven, stole the Star Rod and captured the Star Spirits, Bowser placed several of his highest ranking and strongest minions in charge of guarding the Star Spirits all across the Mushroom Kingdom.

  • The Koopa Brothers: The Koopa Brothers are four Ninja Koopa brothers. They come in the colors of red, yellow, black and green. They speak in the stereotypical surfer slang just like the Ninja Turtles they are based on. They are loyal to King Bowser and are placed in charge of guarding the first Star Spirit, Eldestar. Their fortress was originally the home of Bob-ombs, who they enslaved until the Bob-ombs attempted a rebellion, forcing the brothers to lock them up. They also attempt to hinder Mario's progress by blocking the exit out of Toad Town to Pleasent Path by disguising as four oddly colored Toads until Merlon uncovers their disguise. They also set up a trap in their fortress to make Mario fall into the same jail they made for the Bob-ombs. Mario defeats the Koopas and rescues Eldstar. They reappear in Bowser's Castle when one of the Guard Doors summons the Koopa Bros. to fight Mario, but are beaten up at the last second by Jr. Troopa.
  • Tutankoopa: Tutankoopa is a Koopa Pharaoh that Mario encountered in Dry Dry Ruins. He was placed in charge by Bowser to guard Mamar, the second Star Spirit. He keeps Chain Chomps as pets that he overworks. He is able to use magical powers as well.
  • The "Invincible" Tubba Blubba: Tubba Blubba is a reluctant ally of Bowser. He seems to be a giant species of Clubba that lives on Gusty Gulch. In the past Tubba Blubba was scared day and night by the Boos that live on Gusty Gulch and in the nearby Boo's Mansion because he had a timid and sensitive personality. Bowser was able to make him strong and invincible by separating his Heart from his body, in return Tubba Blubba was assigned to guard Skolar, the third Star Spirit. Tubba's Heart is the true Tubba Blubba while his body is merely an empty shell that the heart controlled. Bowser commented that Tubba Blubba was the second most powerful creature he knew (second only to himself). Tubba exacted revenge on the Boos that tormented him by eating them; however, Skolar was able to escape Tubba's clutches. Bow and Mario were able to sneak into Tubba's Mansion and found the key to the Windmill at the bottom of the hill where Tubba's Heart was concealed. Mario defeated his heart, which then retreated to unite with his body, weakening Tubba enough for Mario to defeat him. Tubba resolved that he no longer wanted to be invincible if it meant that he had to fight all the time so he released all of the Boos he had eaten and ran away. Bow then decided that it was best the Boos stopped bothering Tubba Blubba.
  • General Guy: The General Guy is the general of the Shy Guy army. Bowser puts him and the Shy Guy army in charge of guarding Muskular, the fourth Star Spirit. After Mario rescues Skolar, he and his friends return to Toad Town to find it overrun by Shy Guys. who go on a thieving spree, stealing various important items from the inhabitants. Mario finds their hideout in the Toy Box and gets back the items the Shy Guys stole from the Townspeople and rescues Watt from one of General Guy's minions. Mario is eventually victorious over General Guy and rescues Muskular.
  • Lava Piranha: The Lava Piranha is a giant species of Piranha plant that is able to survive in lava. It commands the Piranha plants in Mt. Lavalava and possibly all of Lavalava Island. Bowser places it in charge of guarding Misstar. Mario defeats it and rescues Misstar.
  • Master Huff N. Puff: Huff N. Puff is a giant cloud monster that commands Puffs and squads of Lakitus, including Lakilester before he decides to join Mario instead. He invented a device to turn Flower Fields into a cloudy place making it unsuitable for the plants that live there. Bowser put Huff N. Puff in charge of guarding Klevar, the sixth Star Spirit. In the end Mario defeated him and got back the Star Spirit.
  • The Crystal King: The Crystal King is a monster made of crystal ice that took over the Crystal Palace in the Shiver Region. He commands several Duplighosts. Bowser places him in charge of guarding Kalmar, the seventh and final Star Spirit. He sought to defeat Mario and present him as a frozen gift to Bowser but he himself was defeated and thus Mario was able to rescue all seven of the Star Spirits.

The Thousand-Year Door

The X-Nauts: The X-Nauts are a group of Extraterrestrial beings that seek to conquer the world in Paper Mario: The Thousand-Year Door. They are lead by Sir Grodus and their headquarters is stationed on the moon. There are several classes as X-Nauts, including the basic footsoldiers, the X-Naut PhDs which are the scientists of the group and the high-ranking Elite X-Nauts. They also developed a life form known as a Yux in their laboratory. At the end of the game they are seen regrouping and retiring from doing evil. They are mentioned in Super Paper Mario as being the stars of a science-fiction show that Francis is interested in.

  • Sir Grodus: The leader of the X-Nauts, the invading aliens who seek to conquer the world; he uses a potent mixture of magic and technology to achieve his dark desires. Grodus kidnaps Peach from Rogueport and sends his minions to steal the Crystal Stars from Mario. He ultimately offers Peach as a host for the Shadow Queen, but the newly reborn demon simply blasts him to pieces with her dark magic. It is later revealed that he survived as his disembodied head. Sir Grodus is presented as a serious, short-tempered, and emotionless villain bent on nothing, but total world conquest. Grodus is 100% devoted to taking control of the world and every action he performs is aimed at that goal. Taking his plans and operations extremely seriously, Grodus will stop at nothing to obtain his desires. Despite being outwardly calm on most occasions, Grodus's desires often drive him to appear insane, almost psychotic on some occasions. Whenever discussing the prospect of his plans, he goes off into a maddened laughter that becomes more and more frequent as the story unfolds. This can be seen as a true reflection of his obsession and just how desperate he is to rule the world and remake it into a "perfect world."
  • Lord Crump: One of the higher-ranking X-Nauts (he is also known as X-Naut Black). Crump is an evil but buffoonish figure, often bungling his missions through sheer stupidity and incompetence. Like Grodus, he has an odd laugh, and his catchphrase is "And with that, POW I'm gone!" and is one of the few characters that breaks the fourth wall. He is sent by Grouds to find the Crystal Stars and any info about them. He briefly interrogates Goombella in Rogueport before being rescued by Mario. Later he is sent by Grodus to the Great Boggely Tree to find the Emerald Crystal Star. He manages to steal the Star and attempts to blow up the tree with a bomb but is stopped by Mario when he and his friends defeated Lord Crump in his first robot, Magnus Von Grapple. He later poses as a sailor named Four Eyes on Flavio's ship in order to get the Crystal Star on Keelhaul Key. His plans are thwarted when Mario and friends team up with Cortez. His last mission was to lure Mario to the moon with the single Crystal Star the X-Nauts had in their possession while battling in his second, more competent robot, Magnus Von Grapple 2.0 but is defeated and flung into space. At the end of the game it is revealed he survived and regrouped with Sir Grodus and retired from evil-doing.
  • TEC: A highly-advanced computer created by the X-Nauts. At first, TEC is blindly devoted to Sir Grodus, but begins to doubt his alliances after developing feelings for Peach. During her captivity, TEC allows her to escape her room and enter his terminal; in exchange for teaching him about the X-Nauts true motives, as well as love and emotion, TEC sends her messages to Mario. Grodus eventually discovers his treachery and has him shut down, although TEC uses the last remaining vestiges of his power to teleport Mario to Rogueport and destroy the base. In the end, it is revealed he somehow survived the blast, supposedly through the bond he shared with Peach.

The Shadow Queen was an ancient demon who conquered the world years ago. She commanded many monstrous forces, including the three dragon siblings: Hooktail, Gloomtail and Bonetail, and created the Pit of 100 Trials as a dungeon for those she punished. She also created the Crystal Stars to increase her power and to command the power of the heavens, but was later sealed by their power thanks to the endeavors of four brave heroes. Locked in her Palace of Shadows behind the Thousand-Year Door, the only way to call the Shadow Queen back to the world was through the use of the Crystal Stars and a new physical form. Grodus offered her Peach for this purpose. Mario fought the Shadow Queen, but she proved to strong when she assumed her true form. But Peach broke free of her influence; the power of people's wishes through the Crystal Stars weakened her, allowing Mario to triumph.

  • The Shadow Sirens: The Shadow Sirens are a trio of shadowy sisters that have allied themselves with the X-Nauts. Like the Axem Rangers in Super Mario RPG and the Koopa Brothers in Paper Mario, they seem to be parodies of characters from popular culture, this time the Weird Sisters from Macbeth. Vivian was once part of this group until she went with Mario, after she left Doopliss joined. As it turns out, the Shadow Sirens were serving the Shadow Queen and spread the rumor that a great treasure lay behind the Thousand-Year Door underneath Rogueport.
    • Beldam: The oldest of the three sisters, she resembles a stereotypical witch with a long nose and pointed hat. Her element is ice. She often mistreats her sisters, especially Vivian, and threatens to punish them when their plans go awry. She also often blames Vivian for her own mistakes, such as losing the wanted portrait of Mario and a bomb. When she first sees Mario's picture, Beldam comments on how handsome Mario is. When Doopliss joins the Shadow Sirens, she begins to disrespect him as well, calling him "Freaksheet".
    • Marilyn: Beldam's younger sister, she is actually the strongest of the three, her element is electricity. Goombella describes her as being the "strong silent type", she rarely speaks, mostly she says "guh" or variants of that, however she did say "the Three" when the Shadow Sirens were first introducing themselves to Mario and his companions.
  • The Dragon Siblings: During her reign, the Shadow Queen had three dragons as pets that spread terror throughout the world, they were Hooktail, Gloomtail and Bonetail. Hooktail was a red dragon and the youngest of the three and was also the only girl (although some of the other characters refer her as a "he". Her gender was revealed when Gloomtail referred to her as his sister). Hooktail was gluttonous in nature and resided in Hooktail Castle where she would sometimes leave and feast on the friendly Koopas in Petalburg. She ate the first Crystal Star as well as Koops' father, for this Koops vowed revenge (Kolorado's father is also revealed to be one of her victims as his remains are found in the Castle with a note revealing her weakness (however that's only in the English version, in the Japanese version the victim is somebody's else's farther)). Hooktail was also renowned to have pleasant smelling feet and claimed that many would pay to smell them. Also when Hooktail is on the verge of defeat, she will try to trick her opponents to be merciful. Mario and his allies storm Hooktail Castle and defeat her, forcing her to regurgitate Koops' father (who managed to survive being eaten by curling into his shell) and the Crystal Star. Later when Mario and his friends open the Thousand-Year Door and enter the Palace of Shadow, they encounter Gloomtail, Hooktail's older brother. He is a black and purple dragon who, after hearing that Hooktail was defeated, vows revenge, but he himself is defeated and regurgitates a key to another part of the palace. The last dragon, Bonetail, is found in the lowest part of the Pit of 100 Trials. He is the oldest of the three, so old in fact that he was reduced to a skeleton. He is also the strongest, said to be the strongest boss in the game, even more so than the final boss (the Shadow Queen). After Mario defeats him, he regurgitates a rare badge. Unlike his younger siblings, Bonetail does not appear to speak.

Glitz Pit characters

Rawk Hawk was the previous champion fighter of the Glitz Pit. Mario and his friends at first believed that he had the Crystal Star they were searching for in Glitzville but as it turns out, the Crystal Star he had was a fake one grafted onto the championship belt. When Mario and his friends make it into the top 10, Rawk Hawk attempts to use underhanded ways of making sure Mario doesn't rise in the ranks such as delivering a poisoned piece of cake and having the guards lock him in a minor league locker room right before their title match, both of which he admits to doing, but denies sending the hate mail about the crystal star. At last Mario and his companions face and defeat him in the Glitz Pit, taking his place as champion. After getting the third Crystal Star, Rawk Hawk gains a new respect for Mario and Mario can rechallenge Rawk Hawk for the championship. Rawk Hawk also swears to win his fights cleanly for then on.

Super Paper Mario

Count Bleck's forces

Count Bleck: The presumed main antagonist of Super Paper Mario. His name is a pun on the words "Blech" and "Black" and his face strongly resembles the faces of the Black Chest spirits which were featured in Paper Mario:TTYD. He, by marrying Bowser and Peach to bring it into existence, tried to use the Chaos Heart to devour everything in existence. He was later revealed to be Blumiere, the former lover of Tippi's true form, Timpani. He later realizes the error of his ways after being defeated by Mario Peach Luigi and Bowser. Although he asks them to finish him off, Dimentio takes the Chaos Heart. Count Bleck helps restore the Pure Hearts which are then used to defeat Dimentio, and destroys the Chaos Heart by marrying Timpani. He is last seen with the restored Timpani after the credits have rolled, sitting on a grassy hill under a tree.

  • Nastasia: Count Bleck's loyal assistant. She brainwashes people into obeying Count Bleck, and does successfully with Princess Peach, forcing her to marry Bowser, and Luigi, turning him into Mr. L. She is shown as having romantic feelings for Count Bleck, but knows she will never be loved by him the way she loves him. The cafe man in Flopside speculates that she was once a bat that was trapped, but after Count Bleck came to free her, she assumed his race and devoted her life to serving him, no matter what he chooses to do.
  • Mimi: One of Count Bleck's minions. She has the ability to shapeshift, and she uses it to confuse and defeat Mario on a number of occasions before finally being defeated some time later. Her name is a play on the word "mimic", meaning, "to copy". She is equally adept at impersonating another person's speech and mannerisms as she is at copying their body.
  • O'Chunks: A former general who lost his world and army after being stabbed in the back by his adviser. O'Chunks is a powerful but lack-witted warrior who, despite being aligned with Count Bleck, follows a code of honor and follows Bleck loyally. He speaks with a heavy Scottish accent.
  • Dimentio: The true villain of Super Paper Mario, Dimentio dresses in the clothes of a jester, with the classic comedy mask for a face. He makes many similes, which causes some people to compare him to the comic-relief character Fawful from Mario & Luigi: Superstar Saga. This misleads one into thinking Dimentio is a playful being. In reality, Dimentio is very cunning and manipulative, albeit in a very sinister and psychotic way. This has led many fans to call Dimentio the "Kefka of the Mario franchise" which judging by the similar personalities and facades both of them possess, isn't entirely untrue. Dimentio's name itself is a combination of the words "demented" and "dimension". Dimentio calls himself a "master of dimensions" and "pleaser of crowds", and is skilled at dimensional travel. He often fights the heroes just to test their strength, feigning defeat after the battle is over. He claims his dimension, "Dimension D", makes him "256 times more powerful". When questioned by Peach, however, this just turns out to be a trick to motivate his opponents to fight him harder. Although he appeared to serve Count Bleck, he was really just manipulating Mario and the others throughout the entire adventure (even at one point when he killed them and they came back) so that they could use the Pure Hearts to defeat Count Bleck, allowing him to take the Chaos Heart, intent on using it to destroy all the worlds so that he could recreate them with himself as ruler. He possessed Luigi and combined with Chaos Heart and almost defeat everyone because the Pure Hearts were used against Count Bleck, but Count Bleck and Timpani re-energized the Pure Hearts, allowing Mario Peach and Bowser to defeat Dimentio.

Reception

References

  1. ^ Steven E. Jones, The Meaning of Video Games (2008), 139.
  2. ^ Jason Woo, GameAxis Unwired 15 (Nov 2004): 26.
  3. ^ Erik Hoftun, Jorgen Kirksaeter, Morten A. Osterholt, and Bendik Stang, "Super Paper Mario," The Book of Games Volume 2: The Ultimate Reference on PC & Video Games (2007), 182.
  4. ^ Matt Casamassina, "Super Paper Mario Review: 2D and 3D come together as platformer and RPG join hands in Nintendo's fun (and nearly unclassifiable) new Mario outing," IGN (April 5, 2007).

See also