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League of Legends: Season 3 World Championship

Season 3 World Championship
2013
Tournament information
LocationUnited States
DatesSeptember 15–October 4
AdministratorRiot Games
Tournament
format(s)
10 team round-robin group stage
8 team single-elimination bracket
Venue(s)3 (in 1 host city)
Teams14
Purse$2,050,000
Final positions
ChampionsSK Telecom T1
Runner-upRoyal Club
Tournament statistics
Matches played63
← 2012
2014 →

The Season 3 World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the third iteration of the League of Legends World Championship held by Riot Games, and the last iteration not to be formally titled after the year it took place.

SK Telecom T1 defeated Royal Club 3–0 in the finals and took their first championship.

Teams

  • 14 teams participate
  • Four teams receive direct entry into Quarter-finals through top 4 of All-Star Shanghai 2013.
    • Seed #1 from China, South Korea, North America, and Taiwan/Hong Kong/Macau[1]
Region Path Team ID
Starting in the Playoff stage
China China Regional Finals Winner China Royal Club RYL
North America NA LCS Summer Champion United States Cloud9 C9
South Korea The Champion Most Circuit Points #1 South Korea NaJin Black Sword NJS
TW/HK/MO TW/HK/MO Regional Finals Winner Taiwan Gamania Bears GAB
Starting in the Group stage
China China Regional Finals Runner-up China Oh My God OMG
Europe EU LCS Summer Champion Europe Fnatic FNC
EU LCS Summer Runner-up Europe Lemondogs LD
EU LCS Summer 3rd Place Russia Gambit Gaming GMB
North America NA LCS Summer Runner-up United States Team SoloMid TSM
NA LCS Summer 3rd Place United States Team Vulcun VUL
South Korea The Champion Most Circuit Points #2 South Korea Samsung Ozone SSO
Korea Regional Finals Winner South Korea SK Telecom T1 K SKT
Southeast Asia SEA Regional Finals Winner Philippines Mineski MSK
CIS►Wildcard Regional CIS Championship
IWCT Winner
Lithuania GamingGear.EU GG

Venues

Culver City and Los Angeles were selected as the host cities for the World Championship.[2]

 United States
Culver City, California Los Angeles, California
Group Stage and Quarterfinals Semifinals Finals
Culver Sound Studios Galen Center Staples Center
Capacity: 1,500 Capacity: 10,258 Capacity: 20,000

Group stage

  • Ten teams are drawn into two groups with five teams in each group based on their seeding. Teams of the same region cannot be placed in the same group (excepted seed #3 of Europe is Gambit Gaming).
  • Double round robin, all matches are best-of-one.
  • If teams have the same win–loss record and head-to-head record, a tiebreaker match is played for second place.
  • Top two teams of each group will advance to Playoff stage. Bottom three teams are eliminated.
Group A
Pos Team Pld W L PCT Qualification
1 Oh My God 8 7 1 .875 Advance to knockouts
2 SK Telecom T1 K 8 7 1 .875
3 Lemondogs 8 3 5 .375
4 Team SoloMid 8 2 6 .250
5 GamingGear.eu 8 1 7 .125
Source: LoL Esports (Archived 2014-10-07 at the Wayback Machine)
Group B
Pos Team Pld W L PCT Qualification
1 Fnatic 8 7 1 .875 Advance to knockouts
2 Gambit Gaming 9 6 3 .667
3 Samsung Ozone 9 5 4 .556
4 Team Vulcan 8 3 5 .375
5 Team Mineski 8 0 8 .000
Source: LoL Esports (Archived 2014-10-07 at the Wayback Machine)

Playoff stage

Broadcast desk during the playoffs
  • Eight teams are drawn into a single elimination bracket.
  • Quarterfinals matches are best-of-three, Semifinals and Final match are best-of-five.
  • The auto-qualified team is drawn against the team from Group stage.
  • Teams from same group will be on opposite sides of the bracket, meaning they cannot play each other until the Finals.
QuarterfinalsSemifinalsFinal
AQTaiwan Gamania Bears0
A1South Korea SK Telecom T1 K2
South Korea SK Telecom T1 K3
South Korea NaJin Black Sword2
AQSouth Korea NaJin Black Sword2
B2 Gambit Gaming1
South Korea SK Telecom T1 K3
Royal Club0
AQ Royal Club2
A1 Oh My God0
Royal Club3
Fnatic1
AQ Cloud91
B1 Fnatic2

Source: LoL Esports (Archived 2014-10-07 at the Wayback Machine)

Final standings

Team Ranking

Place Team Prize money[3]
1st South Korea SK Telecom T1 K $1,000,000
2nd China Royal Club $250,000
3rd–4th Europe Fnatic $150,000
South Korea NaJin Black Sword
5–8th United States Cloud9 $75,000
Taiwan Gamania Bears
Russia Gambit Gaming
China Oh My God
9–10th Europe Lemondogs $45,000
South Korea Samsung Ozone
11–12th United States Team SoloMid $30,000
United States Team Vulcun
13–14th Lithuania GamingGear.EU $25,000
Philippines Mineski

Viewership and attendance

The 2013 World Championship final was watched over Twitch by over 32 million people, with a peak of 8.5 million concurrent views, a large increase from the 2012 finals of 8.2 million viewers, with 1.1 millions peak concurrent ones. The numbers shattered the previous records for any eSports event. These numbers were much higher than those of other competitor eSports events for Dota 2 and Starcraft 2, the former of which only reached one million concurrent viewers.[4]

Riot's 8.5 million concurrent viewers is on a par with the "more than 8 million" people that watched Felix Baumgartner's jump from the edge of space. Exact figures for streaming events are difficult to ascertain, but All Things D reports that Baumgartner's jump was "web video's biggest event ever."

League of Legends is by far the biggest entity in the pro-gaming sector, regularly outstripping the stream viewer numbers of its major competitors, including Valve's Dota 2 and Blizzard's StarCraft II. In context, Valve's flagship Dota 2 tournament — The International 3 — took place two months before the League of Legends Season 3 World Championship finals and reached one million concurrent viewers.

References

  1. ^ Although TW/HK/MO All-stars team in All-star Event also represented for Southeast Asia region (both regions are organized by Garena), but Playoff spot was decided for team of TW/HK/MO Regional Winner without competition in GPL because of the championship of Taipei Assassins in last year.
  2. ^ Pitcher, Jenna (September 2, 2013). "League Of Legends finals a sell out at Staples Center, North American regionals conclude". Polygon. Retrieved November 22, 2023.
  3. ^ "S3 World Championship Telah Dimulai!" (in Indonesian). Garena. Retrieved December 21, 2015.
  4. ^ "'League of Legends' eSports finals watched by 32 million people". 19 November 2013.