Gamenauts
Company type | Game development studio |
---|---|
Industry | Video games |
Founded | 2005 |
Founder | Stanley Adrianus |
Headquarters | United States |
Website | www.gamenauts.com |
Gamenauts is an independent game development studio based in Silicon Valley, founded by Stanley Adrianus.
History
Gamenauts was founded in September 2005 by Stanley Adrianus, formerly of Yahoo! Games.[1]
In 2012, the company announced a publishing initiative for indie Asian developers, signing up studios from South East Asia such as Kurechii Studio, Menara Games, Artlogic Games and Nerdook Productions to publish their mobile titles for the worldwide market.[2]
Games
- King's League: Odyssey (Publisher) - iOS, 2013
- Nuclear Outrun (Publisher) - iOS, 2013
- Castle Champions (Publisher) - iOS, 2013
- Ninja Fishing - iOS & Android, 2011
- Stickbound - iOS, 2010
- Wonder Island - PC, 2010
- Cate West: The Velvet Keys - PC, 2009
- Restaurant Rush - PC & Mobile, 2008
- Cate West: The Vanishing Files - PC, DS & Wii, 2008
- Burger Rush PC & Mobile, 2007
- Spacebound - PC, 2006
Controversy
Gamenauts' 2011 game Ninja Fishing has been criticized as copying the game mechanics of Radical Fishing by Vlambeer.[3] In 2013, Vlambeer published Ridiculous Fishing, with the highest rated reviews of the year.[4]
References
- ^ Bell, Erin (2006-04-23). "Interview with Stanley Adrianus, Gamenauts". Gamezebo.com. Archived from the original on August 18, 2007. Retrieved 2007-09-20.
- ^ Jordan, Jon. "Gamenauts announces publishing initiative for indie Asian mobile developers". pocketgamer.biz. Retrieved 2021-10-20.
- ^ "In-Depth: Inside Super Crate Box Dev Vlambeer's Clone Wars". Gamasutra. 2013-03-13. Archived from the original on 2013-03-13. Retrieved 2023-07-29.
- ^ Pitts, Russ (2013-04-24). "Cloned at Birth: The Story of Ridiculous Fishing". Polygon. Retrieved 2023-07-29.