2–3 tree
2–3 tree | |||||||||||||||||||||||||||||
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Type | tree | ||||||||||||||||||||||||||||
Invented | 1970 | ||||||||||||||||||||||||||||
Invented by | John Hopcroft | ||||||||||||||||||||||||||||
Complexities in big O notation | |||||||||||||||||||||||||||||
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In computer science, a 2–3 tree is a tree data structure, where every node with children (internal node) has either two children (2-node) and one data element or three children (3-node) and two data elements. A 2–3 tree is a B-tree of order 3.[1] Nodes on the outside of the tree (leaf nodes) have no children and one or two data elements.[2][3] 2–3 trees were invented by John Hopcroft in 1970.[4]
2–3 trees are required to be balanced, meaning that each leaf is at the same level. It follows that each right, center, and left subtree of a node contains the same or close to the same amount of data.
Definitions
We say that an internal node is a 2-node if it has one data element and two children.
We say that an internal node is a 3-node if it has two data elements and three children.
A 4-node, with three data elements, may be temporarily created during manipulation of the tree but is never persistently stored in the tree.
- 2 node
- 3 node
We say that T is a 2–3 tree if and only if one of the following statements hold:[5]
- T is empty. In other words, T does not have any nodes.
- T is a 2-node with data element a. If T has left child p and right child q, then
- p and q are 2–3 trees of the same height;
- a is greater than each element in p; and
- a is less than each data element in q.
- T is a 3-node with data elements a and b, where a < b. If T has left child p, middle child q, and right child r, then
- p, q, and r are 2–3 trees of equal height;
- a is greater than each data element in p and less than each data element in q; and
- b is greater than each data element in q and less than each data element in r.
Properties
- Every internal node is a 2-node or a 3-node.
- All leaves are at the same level.
- All data is kept in sorted order.
Operations
Searching
Searching for an item in a 2–3 tree is similar to searching for an item in a binary search tree. Since the data elements in each node are ordered, a search function will be directed to the correct subtree and eventually to the correct node which contains the item.
- Let T be a 2–3 tree and d be the data element we want to find. If T is empty, then d is not in T and we're done.
- Let t be the root of T.
- Suppose t is a leaf.
- If d is not in t, then d is not in T. Otherwise, d is in T. We need no further steps and we're done.
- Suppose t is a 2-node with left child p and right child q. Let a be the data element in t. There are three cases:
- If d is equal to a, then we've found d in T and we're done.
- If , then set T to p, which by definition is a 2–3 tree, and go back to step 2.
- If , then set T to q and go back to step 2.
- Suppose t is a 3-node with left child p, middle child q, and right child r. Let a and b be the two data elements of t, where . There are four cases:
- If d is equal to a or b, then d is in T and we're done.
- If , then set T to p and go back to step 2.
- If , then set T to q and go back to step 2.
- If , then set T to r and go back to step 2.
Insertion
Insertion maintains the balanced property of the tree.[5]
To insert into a 2-node, the new key is added to the 2-node in the appropriate order.
To insert into a 3-node, more work may be required depending on the location of the 3-node. If the tree consists only of a 3-node, the node is split into three 2-nodes with the appropriate keys and children.
If the target node is a 3-node whose parent is a 2-node, the key is inserted into the 3-node to create a temporary 4-node. In the illustration, the key 10 is inserted into the 2-node with 6 and 9. The middle key is 9, and is promoted to the parent 2-node. This leaves a 3-node of 6 and 10, which is split to be two 2-nodes held as children of the parent 3-node.
If the target node is a 3-node and the parent is a 3-node, a temporary 4-node is created then split as above. This process continues up the tree to the root. If the root must be split, then the process of a single 3-node is followed: a temporary 4-node root is split into three 2-nodes, one of which is considered to be the root. This operation grows the height of the tree by one.
Deletion
Deleting a key from a non-leaf node can be done by replacing it by its immediate predecessor or successor, and then deleting the predecessor or successor from a leaf node. Deleting a key from a leaf node is easy if the leaf is a 3-node. Otherwise, it may require creating a temporary 1-node which may be absorbed by reorganizing the tree, or it may repeatedly travel upwards before it can be absorbed, as a temporary 4-node may in the case of insertion. Alternatively, it's possible to use an algorithm which is both top-down and bottom-up, creating temporary 4-nodes on the way down that are then destroyed as you travel back up. Deletion methods are explained in more detail in the references.[5][6]
Parallel operations
Since 2–3 trees are similar in structure to red–black trees, parallel algorithms for red–black trees can be applied to 2–3 trees as well.
See also
References
- ^ Knuth, Donald M (1998). "6.2.4". The Art of Computer Programming. Vol. 3 (2 ed.). Addison Wesley. ISBN 978-0-201-89685-5.
The 2–3 trees defined at the close of Section 6.2.3 are equivalent to B-Trees of order 3.
- ^ R. Hernández; J. C. Lázaro; R. Dormido; S. Ros (2001). Estructura de Datos y Algoritmos. Prentice Hall. ISBN 84-205-2980-X.
- ^ Aho, Alfred V.; Hopcroft, John E.; Ullman, Jeffrey D. (1974). The Design and Analysis of Computer Algorithms. Addison-Wesley., pp.145–147
- ^ Cormen, Thomas (2009). Introduction to Algorithms. London: The MIT Press. pp. 504. ISBN 978-0-262-03384-8.
- ^ a b c Sedgewick, Robert; Wayne, Kevin. "3.3". Algorithms (4 ed.). Addison Wesley. ISBN 978-0-321-57351-3.
- ^ "2-3 Trees", Lyn Turbak, handout #26, course notes, CS230 Data Structures, Wellesley College, December 2, 2004. Accessed Mar. 11, 2024.