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Empire of the Over-Mind

Empire of the Overmind
Publisher(s)Avalon Hill
Designer(s)Gary Bedrosian[2]
Platform(s)Apple II, Atari 8-bit, MS-DOS, TRS-80
Release1981: Apple, TRS-80
1982: Atari [1]
1986: MS-DOS [2]
Genre(s)Interactive fiction

Empire of the Over-Mind (sometimes Empire of the Overmind) is an interactive fiction game written by Gary Bedrosian and published by Avalon Hill for the Apple II, Atari 8-bit computers, and TRS-80 in 1981.[3] A version with an enhanced display for IBM PC compatibles by Bedrosian was published in 1986.[2]

Contents

Empire of the Over-Mind is a text only adventure game in which the player must free a magical kingdom from the control of the evil computer Over-Mind.[4] The game is accompanied by a poem, "The Rhyme of the Over-Mind," which provides necessary clues for the gameplay.[5]

Reception

In a 1984 COMPUTE! piece on adventure games, Selby Bateman wrote: "One very popular game for Avalon Hill has been its all-text adventure, Empire of the OverMind [sic] for Apple II and Atari computers, which is still selling well, notes Jack Dodd, Avalon Hill's director of marketing."[6]

The price of the game was a point of contention. Anthony Hughes wrote for Page 6 that it was "twice the price of the U.K. produced Adventures but still represents very good value."[5] Bill Seligman's review in The Space Gamer No. 49 concluded that "For the price of this primitive program, one could buy two-and-a-half Scott Adams all-text adventures or one full-color graphics adventure from On-Line. Not recommended."[4]

Another criticism of the game was its lengthy load and processing times.[5]

References

  1. ^ "Empire of the Over-Mind". Atari Mania.
  2. ^ a b c Dyer, 1Jason (June 9, 2017). "Empire of the Over-Mind". Renga in Blue: Interactive fiction and the All the Adventures project.{{cite web}}: CS1 maint: numeric names: authors list (link)
  3. ^ "Empire of the Over-Mind Manual". archive.org. Avalon Hill. 1981.
  4. ^ a b Seligman, Bill (March 1982). "Capsule Reviews". The Space Gamer (49). Steve Jackson Games: 34.
  5. ^ a b c Hughes, Anthony (1984). "Empire of the Overmind". Page 6 (10).
  6. ^ Bateman, Selby (October 1984). "Is a Picture Worth a Thousand Words?". Compute! (54): 42.