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2022 League of Legends World Championship

2022 League of Legends World Championship
Tournament information
GameLeague of Legends
Location
  • Mexico
  • United States
DatesSeptember 29–November 5
AdministratorRiot Games
Tournament
format(s)
  • 12 team single round-robin play-in stage
  • 16 team double round-robin group stage
  • 8 team single-elimination bracket
Venue(s)
4 (in 4 host cities)
Teams24
Final positions
ChampionDRX
Runner-upT1
Tournament statistics
Attendance18,000 (Finals)[1]
MVPHwang "Kingen" Seong-hoon (DRX)
← 2021
2023 →

The 2022 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the twelfth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. The tournament was held from September 29 to November 5 in Mexico and the United States.[2] Twenty-four teams from 11 regions qualified for the tournament based on their placement in regional circuits such as those in China, Europe, North America, South Korea, Taiwan/Hong Kong/Macau/Southeast Asia and Vietnam, with twelve of those teams having to reach the main event via a play-in stage.[3]

On August 29, Riot Games announced and revealed the new Summoner's Cup that would be awarded to the winner of the finals.[4] "Star Walkin'" was announced as the tournament's theme song, performed by Lil Nas X.[5]

DRX won the tournament after defeating T1 3–2 in a close final series.[6] This was the first international title won by DRX, as well as the first by a play-in team. DRX's advance to the finals was widely described by commentators as a Cinderella run. DRX was considered an underdog team, having barely qualified for the tournament as South Korea's final seed, and having been pitted against a number of tournament favorites, including defending world champions Edward Gaming.[7][8][9]

This is the last edition of Worlds to feature a round-robin play-in stage and group stage before switching to a GSL-style double-elimination bracket for the play-in stage and a Swiss stage main stage for the next edition of the tournament.

Qualified teams and rosters

Qualified teams

China (LPL) and South Korea (LCK) received an additional spot, totaling up to four representatives each for their respective region.

Due to the ongoing Russian invasion of Ukraine, CIS (LCL) will not be able to send their representative this year, their slot will be given to the Europe (LEC) due to their strong performance over the past two years, making the LEC having four representatives for the region.[10]

Top 4 regions in 2022 Mid-Season Invitational (LPL, LCK, LEC, LCS) are seeded to pool 1 in the main event's group stage for the summer champion.

Region League Qualification Path Team ID Pool
Started from Group Stage
China LPL Summer Champion JD Gaming[11] JDG 1
Most Championship Points Top Esports[12] TES 2
Regional Finals Winner Edward Gaming[13] EDG 3
South Korea LCK Summer Champion Gen.G[14] GEN 1
Most Championship Points T1[15] T1 2
Regional Finals Winner DWG KIA[16] DK 3
Europe LEC Summer Champion Rogue[17] RGE 1
Summer Runner-Up G2 Esports[18] G2 2
North America LCS Championship Champion Cloud9[19] C9 1
Championship Runner-Up 100 Thieves[20] 100 3
TW/HK/MO/SEA PCS Summer Champion CTBC Flying Oyster[21] CFO 2
Vietnam VCS Summer Champion GAM Esports[22] GAM 3
Started from Play-in Stage
China LPL Regional Finals Runner-Up Royal Never Give Up[23] RNG 1
South Korea LCK Regional Finals Runner-Up DRX[24] DRX 1
Europe LEC Summer Third Place Fnatic[25] FNC 1
Summer Fourth Place MAD Lions[26] MAD 2
North America LCS Championship Third Place Evil Geniuses[27] EG 2
TW/HK/MO/SEA PCS Summer Runner-Up Beyond Gaming[28] BYG 1
Vietnam VCS Summer Runner-Up Saigon Buffalo[29] SGB 2
Brazil CBLOL Split 2 Champion LOUD[30] LLL 3
Japan LJL Summer Champion DetonatioN FocusMe[31] DFM 2
Latin America LLA Closing Champion Isurus[32] ISG 3
Oceania LCO Split 2 Champion Chiefs Esports Club[33] CHF 3
Turkey TCL Summer Champion Istanbul Wildcats[34] IW 3

Venues

Mexico City, New York City, Atlanta and San Francisco were the four cities chosen to host the tournament.[35] Toronto formerly had been chosen to host the semifinals, but later Riot Games decided to host in Atlanta due to COVID-19 impacting the viability of securing multi-entry visas from Canada to the United States within necessary timelines.[36]

Mexico City, Mexico United States
New York City Atlanta San Francisco
Play-in Stage Group Stage and Quarterfinals Semifinals Finals
Arena Esports Stadium Hulu Theater State Farm Arena Chase Center
Capacity: 100 Capacity: 5,600 Capacity: 21,000 Capacity: 18,060

Play-in stage

Play-in groups

  • Date and time: September 29 – October 2.
  • Twelve teams were drawn into two groups with six teams in each group based on their seeding. Two teams from the LEC could not be placed in the same group.
  • Single round robin, all matches were best-of-one.
  • If teams had the same win–loss record, tie-breaker matches were played. A two-way tie was not broken by the results of the head-to-head game those teams played, however the team that won in the head-to-head received side selection in the tiebreaker game.
  • The top team automatically qualified for the main event, while second to fourth-placed teams of each group advanced to the play-in knockouts, and the second-placed team received a bye to match 2. The bottom two teams were eliminated.

Group A

Pos Team Pld W L PCT Qualification
1 Fnatic 5 4 1 .800 Advance to group stage
2 Evil Geniuses 7 5 2 .714 Advance to play-in knockouts round 1
3 LOUD 6 3 3 .500 Advance to play-in knockouts round 2
4 DetonatioN FocusMe 6 3 3 .500
5 Beyond Gaming 5 2 3 .400
6 The Chiefs 5 0 5 .000
Source: LoL Esports
Rules for classification: 1) Winning percentage; 2) Tiebreaker match(es); 3) Total game victory time[a]

Group B

Pos Team Pld W L PCT Qualification
1 DRX 5 5 0 1.000 Advance to group stage
2 Royal Never Give Up 5 4 1 .800 Advance to play-in knockouts round 1
3 MAD Lions 5 3 2 .600 Advance to play-in knockouts round 2
4 Saigon Buffalo Esports 5 2 3 .400
5 Isurus 5 1 4 .200
6 DenizBank İstanbul Wildcats 5 0 5 .000
Source: LoL Esports
Rules for classification: 1) Winning percentage; 2) Tiebreaker match(es); 3) Total game victory time[a]

Play-in knockouts

  • Date and time: October 3–4.
  • King of the hill format with two branch. The third-placed teams from the group stage faced the fourth-placed teams from the same group in match 1. Winners then played against the second-placed teams from the other group in match 2.
  • Single-elimination. All matches were best-of-five.
  • The winners of the match 2 in each branch advanced to the main event group stage.
Round 1Round 2
B2Royal Never Give Up3
A3LOUD1A4DetonatioN FocusMe1
A4DetonatioN FocusMe3
A2Evil Geniuses3
B3MAD Lions3B3MAD Lions0
B4Saigon Buffalo1

Source: LoL Esports

Group stage

  • Date and time: October 7–16
  • Sixteen teams were drawn into four groups with four teams in each group based on their seeding. Teams of the same region could not be placed in the same group.
    • In the scenario where both the LEC 3rd and 4th seeded teams advanced to the group stage, the 4th seeded team would not be subject to the rule preventing a group from having more than one team from the same region in it.[37]
    • In the scenario where either LEC team was eliminated from the competition during the play-in stage, the rule would remain in place.
  • Double round robin, all matches were best-of-one.
  • If teams had the same win–loss record and head-to-head record, tiebreaker matches were played for first or second place. If more than two teams had the same record, tiebreaker placement was based on the combined times of teams' victorious games.
  • Top two teams advanced to knockout stage. Bottom two teams were eliminated.

Group A

Pos Team Pld W L PCT Qualification
1 T1 6 5 1 .833 Advance to knockouts
2 Edward Gaming 6 4 2 .667
3 Fnatic 6 2 4 .333
4 Cloud9 6 1 5 .167
Source: LoL Esports
Rules for classification: 1) Winning percentage; 2) Tiebreaker match(es); 3) Total game victory time[a]

Group B

Pos Team Pld W L PCT Qualification
1 JD Gaming 7 6 1 .857 Advance to knockouts
2 DWG KIA 7 5 2 .714
3 Evil Geniuses 6 1 5 .167
4 G2 Esports 6 1 5 .167
Source: LoL Esports
Rules for classification: 1) Winning percentage; 2) Tiebreaker match(es); 3) Total game victory time[a]

Group C

Pos Team Pld W L PCT Qualification
1 DRX 7 5 2 .714 Advance to knockouts
2 Rogue 7 4 3 .571
3 Top Esports 6 3 3 .500
4 GAM Esports 6 1 5 .167
Source: LoL Esports
Rules for classification: 1) Winning percentage; 2) Tiebreaker match(es); 3) Total game victory time[a]

Group D

Pos Team Pld W L PCT Qualification
1 Gen.G 7 6 1 .857 Advance to knockouts
2 Royal Never Give Up 7 5 2 .714
3 CTBC Flying Oyster 6 1 5 .167
4 100 Thieves 6 1 5 .167
Source: LoL Esports
Rules for classification: 1) Winning percentage; 2) Tiebreaker match(es); 3) Total game victory time[a]

Knockout stage

  • Date and time: October 20 – November 5
  • Eight teams from group stage were drawn into a single elimination bracket.
  • All matches were best-of-five.
  • The first-placed team of each group was drawn against the second-placed team of a different group.
  • The first-placed team chose the side for the first game. Loser of the previous game chose the side for the next game.
  • Teams from the same group were on opposite sides of the bracket, meaning they could not play each other until the finals.
QuarterfinalsSemifinalsFinal
B1JD Gaming3
C2Rogue0
JD Gaming1
T13
A1T13
D2Royal Never Give Up0
T12
DRX3
D1Gen.G3
B2DWG KIA2
Gen.G1
DRX3
C1DRX3
A2Edward Gaming2

Source: LoL Esports

Ranking

Team ranking

Place Team PG PK1 PK2 GS QF SF Finals Prize (%) Prize (USD)
1st DRX[b] 5–0 4–2 3–2 3–1 3–2 22% $489,500
2nd T1 5–1 3–0 3–1 2–3 15% $333,750
3rd–4th JD Gaming[b] 5–1 3–0 1–3 8% $178,000
Gen.G[b] 5–1 3–2 1–3
5th–8th DWG KIA[b] 5–1 2–3 4.5% $100,125
Edward Gaming 4–2 2–3
Royal Never Give Up[b] 4–1 3–1 5–1 0–3
Rogue[b] 4–2 0–3
9th–10th Top Esports 3–3 2.5% $55,625
Fnatic 4–1 2–4
11th–14th Evil Geniuses[b] 3–2 3–0 1–5 2.375% $52,843.75
G2 Esports 1–5
100 Thieves 1–5
CTBC Flying Oyster 1–5
15th–16th Cloud9 1–5 2.25% $50,062.50
GAM Esports 1–5
17th–18th DetonatioN FocusMe[b] 3–2 3–1 1–3 1.75% $38,937.50
MAD Lions 3–2 3–1 0–3
19th–20th LOUD[b] 3–2 1–3 1.5% $33,375
Saigon Buffalo 2–3 1–3
21st–22nd Beyond Gaming 2–3 1% $22,250
Isurus 1–4
23rd–24th Chiefs Esports Club 0–5 0.75% $16,687.50
Istanbul Wildcats 0–5
Place Team PG PK1 PK2 GS QF SF Finals Prize (%) Prize (USD)

Regional ranking

  • Regional ranking is the basis for Riot Games to decide number of slots and pools of each region at MSI and Worlds' events in the future.
  • The win-ratio is determined by number of won games compared the number of games played.
  • Bracket stage wins are prioritized.
Place Region League Teams Play-in Stage Main Event
Groups
(5 games total)
K.O Match 1
(Best-of-five)
K.O Match 2
(Best-of-five)
Group stage
(6 games total)
Quarterfinals
(Best-of-five)
Semifinals
(Best-of-five)
Finals
(Best-of-five)
1st South Korea LCK 3G+1P 1 team
5W-0L
(100%)
4 teams[b]
19W-5L
(79%)
4 teams[c]
6W-3L
(67%)
3 teams[c]
3W-1L
(75%)
2 teams[c]
2nd China LPL 3G+1P 1 team
4W-1L
(80%)
1 team
3W-1L
(75%)
4 teams[b]
18W-6L
(75%)
3 teams
2W-6L
(25%)
1 team
1W-3L
(25%)
3rd Europe LEC 2G+2P 2 teams
7W-3L
(70%)
1 team
3W-1L
(75%)
1 team
0W-3L
(0%)
3 teams[b]
7W-11L
(38%)
1 team
0W-3L
(0%)
4th North America LCS 2G+1P 1 team[b]
3W-2L
(60%)
1 team
3W-0L
(100%)
3 teams
3W-15L
(16%)
5th Vietnam VCS 1G+1P 1 team
2W-3L
(40%)
1 team
1W-3L
(25%)
1 team
1W-5L
(16%)
6th TW/HK/MO/SEA PCS 1G+1P 1 team
2W-3L
(40%)
1 team
1W-5L
(16%)
7th Japan LJL 1P 1 team[b]
3W-2L
(60%)
1 team
3W-1L
(75%)
1 team
1W-3L
(25%)
8th Brazil CBLOL 1P 1 team[b]
3W-2L
(60%)
1 team
1W-3L
(25%)
9th Latin America LLA 1P 1 team
1W-4L
(20%)
10th–11th Oceania LCO 1P 1 team
0W-5L
(0%)
Turkey TCL 1P 1 team
0W-5L
(0%)

Notes

  1. ^ a b c d e f The total amount of time it took a team to win their games against all other teams in the tiebreaker
  2. ^ a b c d e f g h i j k l m n o Not including tie-break games.
  3. ^ a b c Does not include games from "regional civil wars" (two teams from same region playing against each other)

References

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  4. ^ "LoL Esports – LoL Esports, Tiffany & Co. Unveil New Summoner's Cup". lolesports.com. Retrieved September 1, 2022.
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  26. ^ "Worlds 2022 Outlook Series: MAD Lions (LEC) Preview". upcomer.com. Retrieved October 18, 2022.
  27. ^ "Worlds 2022 Outlook Series: Evil Geniuses (LCS) Preview". upcomer.com. Retrieved October 18, 2022.
  28. ^ "Worlds 2022 Outlook Series: Mega Bank Beyond Gaming (PCS) Preview". upcomer.com. Retrieved October 18, 2022.
  29. ^ "Worlds 2022 Outlook Series: Saigon Buffalo (VCS) Preview". upcomer.com. Retrieved October 18, 2022.
  30. ^ "Worlds 2022 Outlook Series: LOUD (CBLOL) Preview". upcomer.com. Retrieved October 18, 2022.
  31. ^ "Worlds 2022 Outlook Series: DetonatioN FocusMe (LJL) Preview". upcomer.com. Retrieved October 18, 2022.
  32. ^ "Worlds 2022 Outlook Series: Isurus (LLA) Preview". upcomer.com. Retrieved October 18, 2022.
  33. ^ "Worlds 2022 Outlook Series: Chiefs Esports Club (LCO) Preview". upcomer.com. Retrieved October 18, 2022.
  34. ^ "Worlds 2022 Outlook Series: Istanbul Wildcats (TCL) Preview". upcomer.com. Retrieved October 18, 2022.
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