Sturmwind: Difference between revisions
94.22.117.174 (talk) No edit summary |
as per WP:VG/DATE |
||
Line 24: | Line 24: | ||
Sturmwind started development as Native for the [[Atari Jaguar]] CD unit, but development was shifted to [[Sega Dreamcast]] to be released by RedSpotGames in 2011.<ref>http://www.retrogamer.net/forum/viewtopic.php?f=2&p=585850</ref> |
Sturmwind started development as Native for the [[Atari Jaguar]] CD unit, but development was shifted to [[Sega Dreamcast]] to be released by RedSpotGames in 2011.<ref>http://www.retrogamer.net/forum/viewtopic.php?f=2&p=585850</ref> |
||
In December 2010, RedSpotGames stated they would be making releasing news each Sunday of the month on upcoming plans, Sturmwind was the first of these on the |
In December 2010, RedSpotGames stated they would be making releasing news each Sunday of the month on upcoming plans, Sturmwind was the first of these on the 5 December 2010 revealed on German TV show [[Neues]] for [[Dreamcast]]<ref>http://www.redspotgames.com/</ref> |
||
==Features== |
==Features== |
||
Line 61: | Line 61: | ||
[[Category:Dreamcast games]] |
[[Category:Dreamcast games]] |
||
[[Category: |
[[Category:Upcoming video games]] |
||
[[Category:Scrolling shooters]] |
[[Category:Scrolling shooters]] |
||
[[Category:Dreamcast-only games]] |
[[Category:Dreamcast-only games]] |
Revision as of 10:23, 11 December 2010
Upcoming Shmup for Sega Dreamcast by RedSpotGames, revealed on German television show Neues[1]
This is the first original Dreamcast game in over a year.[2]
Sturmwind | |
---|---|
Developer(s) | Duranik |
Publisher(s) | RedSpotGames |
Platform(s) | Dreamcast |
Genre(s) | Shump |
Mode(s) | Single-player Multiplayer |
Development
The game was in development for 6 years.[3]
Sturmwind started development as Native for the Atari Jaguar CD unit, but development was shifted to Sega Dreamcast to be released by RedSpotGames in 2011.[4]
In December 2010, RedSpotGames stated they would be making releasing news each Sunday of the month on upcoming plans, Sturmwind was the first of these on the 5 December 2010 revealed on German TV show Neues for Dreamcast[5]
Features
Hybrid 2d/3d game engine Resolution: 640×480 16 Levels 3 selectable difficulty levels configurable controls adjustable screen position different weapons selectable More than 20 large bossenemies Hundreds of different enemies FMV intro sequence PAL-50, PAL-60, NTSC and VGA compatible Region Free Works with any MIL-CD compatible Dreamcast CDDA Sound Supports: Joypad, Arcade Stick (Analog/Digital), VMU, Rumble Pack (configurable) Internet WEBcode Hiscore Tables Award Trophy System with unlockable content
See also
- Dux
- RedSpotGames
- List of Independently Released Commercial Games For Dreamcast
- Independent video game development
References
External links